[JP]Null-Server A |PvE| 10/2
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 163.44.120.31:28015
Abstract
We describe the public Rust server [JP]Null-Server A |PvE| 10/2, reached at 163.44.120.31:28015 and hosted in EA. At the last check it held 1 of 100 places, against a seven-day mean of 0 and a peak of 31. It ranks #4,491 of all servers, the top 20%, and #333 in EA. It last wiped 28d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 20% of all ranked servers, the top 62% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 12 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 14h | force wipefw |
| Thu 3 Dec, 19:00 | 34d 14h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 13:5128d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 163.44.120.31:28015 |
|---|---|
| Region | EA |
| Max players | 100 |
| Group limit | 50 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:17 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4096 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], rust pve servers [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 34 on average | 31/100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average | 10/88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average | 14/100 |
| [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average | 11/100 |
| 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average | 11/200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average | 9/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does [JP]Null-Server A |PvE| 10/2 perform well?
Over the past 48 hours, it ran at an average of 48 server fps, with a low of 31. Its entity count reached a maximum of 164,692, including buildings, deployables and all other world objects. Its highest memory usage was 3,947 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is [JP]Null-Server A |PvE| 10/2 based?
In Asia, according to its own listing, [JP]Null-Server A |PvE| 10/2 appears with the EA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 163.44.120.31:28015.
A.3What is the reliability of [JP]Null-Server A |PvE| 10/2, and is it online?
[JP]Null-Server A |PvE| 10/2 is currently online. It last restarted around 5 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on [JP]Null-Server A |PvE| 10/2?
Rust network protocol 2635 and build 168909 is the version that [JP]Null-Server A |PvE| 10/2 runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does [JP]Null-Server A |PvE| 10/2 wipe?
Once a month, [JP]Null-Server A |PvE| 10/2 wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 28 days 9 hours have passed since the current world was generated. The tags show that the server wipes monthly.
A.6What characterises wipe day on [JP]Null-Server A |PvE| 10/2?
Recent wipes saw an average peak of 12 players. The peak on the latest wipe came 24 hours after it began.
Player count
A.7What is the rank of [JP]Null-Server A |PvE| 10/2 among Rust servers?
The seven-day player-hours ranking gives [JP]Null-Server A |PvE| 10/2 #4,491, in the top 20% of ranked servers and #333 in Asia.
A.8How would you characterise the player activity on [JP]Null-Server A |PvE| 10/2?
The current population of [JP]Null-Server A |PvE| 10/2 is 1, drawn from 100 slots. Over the last week the count averages 0 players and reaches 3 at its height. Of the last 48 hours, the peak hour falls at 08:00 UTC, with an average of 2 players.
Tags, lists
A.9How should the tags on [JP]Null-Server A |PvE| 10/2 be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): It offers 100 slots; ts50 (Group limit): A team holds no more than 50; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EA (East Asia): In the server browser it is filed under East Asia: these are the tags [JP]Null-Server A |PvE| 10/2 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can [JP]Null-Server A |PvE| 10/2 be found among the Rust Statistics lists and filters?
Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that [JP]Null-Server A |PvE| 10/2 fits. It appears under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11What are the settings and rules that govern [JP]Null-Server A |PvE| 10/2?
Its name carries no gather rate for [JP]Null-Server A |PvE| 10/2. The team limit is 50 players. Listed as pve, the game mode is fighting other players is excluded. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on [JP]Null-Server A |PvE| 10/2?
Generated by the game from seed 1337, the procedural map on [JP]Null-Server A |PvE| 10/2 measures 4,096. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.
How to join
A.13What steps are required to join [JP]Null-Server A |PvE| 10/2?
Press F1 inside Rust to open the console and enter client.connect 163.44.120.31:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/null-server.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts50,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. It offers 100 slots. |
ts50 | Group limit. A team holds no more than 50. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EA | East Asia. In the server browser it is filed under East Asia. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.