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[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

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Offline · checked 3h ago · 165.99.241.124:28080

Abstract

We describe the public Rust server [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, reached at 165.99.241.124:28080. It is offline at the last check, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,335top 69%
Last wipe27d agomonthly schedule
Next wipe37d 9hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123410:0018:0003:0011:0021:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020010:0018:0003:0011:0021:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 9hforce wipefw
Thu 3 Dec, 19:0035d 9hforce wipefw
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 23:25fw27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen
Figure 5: The map: Procedural Map, size 3000, seed 817263451. Open on RustMaps.
Table 5: The server's published settings.
Address165.99.241.124:28080
Region–
Max players40
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 23:57 UTC
Hostname–
First seen23 Sep 2026
MapProcedural Map
Size3000
Seed817263451

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust server list for Oceania [2], modded Rust population table [3] and Rust wipe forecast [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
vanilla +OC · groups of 16+ · monthly · 1 on average1/75
Rustafied.com - AU LongOC · groups of 16+ · monthly · 29 on average28/100
[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average12/250
[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average7/250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average2/500
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 4 on average1/75

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run?

Over the past 48 hours, it ran at an average of 133 server fps, with a low of 113. Buildings, deployables and all other world objects counted together reached a maximum of 48,937 entities. Memory use peaked at 2,241 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen have?

Without a region tag from [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, its name still points to Oceania. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 165.99.241.124:28080.

A.3How reliable is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, and is it currently online?

At the present moment, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is offline; it was last seen 3 hours ago. It last restarted around 3 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 23 September 2026 by Rust Statistics.

A.4What version of Rust is run on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

The version of Rust on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipe?

Once a month, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 27 days 9 hours have passed since the current world was generated. The tags show that the server wipes monthly.

A.6What happens on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen when wipe day arrives?

Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 8 hours after it began.

Player count

A.7What position does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen occupy in the ranking of Rust servers?

Ranked by player hours across seven days, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen holds #15,335, in the top 69% of all ranked servers.

A.8What is the population level of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is not online now; 3 hours have passed since it was last seen. The mean population for the last seven days is 0.

Tags and filters

A.9How should the tags on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen fits are: Rust servers in Oceania and Modded Rust servers. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11Under what rules and settings does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen operate?

No gather rate appears in the name of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Size 3,000 and seed 817263451 define the procedural, game-generated map on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13How do you connect to [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Enter client.connect 165.99.241.124:28080 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://rustyragtags.github.io/ragtags-website/.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. The slot count is 40.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

AU/NZ low-pop monthly server for working people, dads & casual players. BUILD. PROGRESS. KEEP IT. Reputation rewards peaceful play and punishes constant raiding. High Reputation = better gather rates + stronger base protection. Low Reputation = slower progression + weaker protection. Week 1: No offline raiding after 10 minutes offline. Day 8+: Offline raids enabled with reputation-based protection. Raiders become Wanted for 6 hours. Self-defence is free. Retaliation is allowed. Peaceful daily rep gains require 30+ minutes online. 1x–3x gather based on reputation 0.5x–2x sulfur based on reputation Monthly map wipe Personal BPs retained Team BP sharing enabled

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust server list for Oceania. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.