Pulse Testing
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 168.100.162.88:28015
Abstract
We describe the public Rust server Pulse Testing, reached at 168.100.162.88:28015 and hosted in OC (au1). It is offline at the last check, against a seven-day mean of 1 and a peak of 31. It ranks #7,489 of all servers, the top 34%, and #150 in OC. It makes a new world every few hours (9 this week), so it keeps no wipe schedule.
Keywordsweekly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 34% of all ranked servers, the top 70% in OC. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 08:472d ago | – | – | – | 0 |
| Tue 27 Oct, 08:272d ago | – | – | – | 0 |
| Tue 27 Oct, 08:192d ago | – | – | – | 1 |
| Tue 27 Oct, 08:122d ago | – | – | – | 1 |
| Tue 27 Oct, 07:592d ago | – | – | – | 0 |
| Tue 27 Oct, 07:392d ago | – | – | – | 1 |
| Tue 27 Oct, 07:252d ago | – | – | – | 1 |
| Tue 27 Oct, 07:032d ago | – | – | – | 1 |
| Tue 27 Oct, 01:062d ago | – | – | – | 0 |
6Map and settings
| Address | 168.100.162.88:28015 |
|---|---|
| Region | OC · au1 |
| Max players | 40 |
| Group limit | 16 max |
| Wipe schedule | weekly |
| Last wipe | resets constantly |
| Hostname | au.pulserust.net |
| First seen | 26 Oct 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 1 |
7Operator
2 servers publish a pulserust.net hostname.
| Server | Status | Players |
|---|---|---|
| [AU] Pulse - Medium | 2x | Vanilla+ | No BP Wipes | offline | 0/300 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live Rust servers in Oceania [2], modded servers by player count [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 109 on average | 169/300 |
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 112 on average | 177/300 |
| RaidLabgroups of 8+ · 31 on average | 200/50 |
| EU Hub 01EU · groups of 1000+ · 24 on average | 11/3300 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average | 2/300 |
| A Shockbyte Rust Servergroups of 8+ · 2 on average | 0/40 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Pulse Testing run?
Its average server fps over the last 48 hours was 30, with a minimum of 30. Its entity count reached a maximum of 31,297, including buildings, deployables and all other world objects. The peak memory usage was 1,639 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does Pulse Testing have?
Its region code is au1, and Pulse Testing lists itself in Oceania with the OC tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 168.100.162.88:28015.
A.3What is the reliability of Pulse Testing, and is it online?
At the present moment, Pulse Testing is offline; it was last seen 26 hours ago. Based on the uptime it reports, the last restart occurred about 10 hours ago. Of the 48 hours in the last 2 full days, 22 were served, an availability of 46%. It was first observed on 26 October 2026 by Rust Statistics.
A.4What is the Rust version for Pulse Testing?
Pulse Testing is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5On what cycle does Pulse Testing wipe?
No wipe schedule is kept for Pulse Testing, which replaces its world every few hours; those resets do not count as wipes.
Player count
A.6How does Pulse Testing compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives Pulse Testing #7,489, in the top 34% of ranked servers and #150 in Oceania.
A.7What is the population level of Pulse Testing?
The last recorded sighting of Pulse Testing was 26 hours ago; it is offline now. The peak over seven days is 3, against an average of 1. Of the last 48 hours, the peak hour falls at 09:00 UTC, with an average of 1 players.
Tags, lists
A.8Who is responsible for running Pulse Testing?
Most likely run by the same operator: Pulse Testing and 1 other server we track, both publishing a pulserust.net hostname.
A.9What is the meaning of the tags on Pulse Testing?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): It offers 40 slots; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $rau1 (Region code): au1 is the code recorded for this server's region; ^w (Weekly): Wipes happen every week; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; OC (Oceania): In the server browser it is filed under Oceania, which Pulse Testing publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Pulse Testing be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Pulse Testing: Rust servers in Oceania and Modded Rust servers. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Rules, settings, map
A.11Which settings and rules are in force on Pulse Testing?
Its name carries no gather rate for Pulse Testing. The team limit is 16 players. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on Pulse Testing?
The game generates Pulse Testing's procedural map at size 3,000, from seed 1. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What steps are required to join Pulse Testing?
Enter client.connect 168.100.162.88:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://pulserust.net/.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$rau1,v2635,^w,OC,gmrust,cs168909,ts16,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp40 | Max players. It offers 40 slots. |
ts16 | Group limit. Teams are capped at 16. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$rau1 | Region code. au1 is the code recorded for this server's region. |
| Wipe schedule | |
^w | Weekly. Wipes happen every week. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
OC | Oceania. In the server browser it is filed under Oceania. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live Rust servers in Oceania. ruststatistics.org/top-au-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.