[AU] Rust Aus PvE | Monthly | High Gather
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 11d ago · 169.155.124.63:19200
Abstract
We describe the public Rust server [AU] Rust Aus PvE | Monthly | High Gather, reached at 169.155.124.63:19200. It is offline at the last check, against a seven-day mean of 01. It ranks #15,172 of all servers, the top 70%. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla modded carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 5.9 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 14h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 14h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 05:3526d ago | 1 | – | running | 0 |
| Wed 30 Sep, 09:2728d ago | 1 | – | 1.8 d | 0 |
| Sun 20 Sep, 11:4438d ago | 1 | halved by day 1 | 9.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 169.155.124.63:19200 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 05:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Australian and NZ Rust servers [2], modded servers by player count [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| vanilla +OC · groups of 16+ · monthly · 1 on average | 0/75 |
| Rustafied.com - AU LongOC · groups of 16+ · monthly · 31 on average | 21/100 |
| [AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average | 9/250 |
| [AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average | 6/250 |
| ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average | 4/100 |
| AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average | 3/500 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is [AU] Rust Aus PvE | Monthly | High Gather based?
Its name points to Oceania, though [AU] Rust Aus PvE | Monthly | High Gather publishes no region tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 169.155.124.63:19200 is its address.
A.2What is the online status and reliability of [AU] Rust Aus PvE | Monthly | High Gather?
[AU] Rust Aus PvE | Monthly | High Gather is currently offline, with the last sighting 11 days 13 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What is the Rust version for [AU] Rust Aus PvE | Monthly | High Gather?
The version of Rust on [AU] Rust Aus PvE | Monthly | High Gather is network protocol 2634 and build 167781, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on [AU] Rust Aus PvE | Monthly | High Gather?
The only wipe for [AU] Rust Aus PvE | Monthly | High Gather is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 26 days 22 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.
A.5What characterises wipe day on [AU] Rust Aus PvE | Monthly | High Gather?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 15 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.
Population
A.6What position does [AU] Rust Aus PvE | Monthly | High Gather occupy in the ranking of Rust servers?
Ranked by player hours across seven days, [AU] Rust Aus PvE | Monthly | High Gather holds #15,172, in the top 70% of all ranked servers.
A.7At what level does [AU] Rust Aus PvE | Monthly | High Gather operate in terms of players?
At this moment [AU] Rust Aus PvE | Monthly | High Gather is offline, having last been seen 11 days 13 hours ago.
Tags, lists
A.8What is the meaning of the tags on [AU] Rust Aus PvE | Monthly | High Gather?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon, which [AU] Rust Aus PvE | Monthly | High Gather publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can [AU] Rust Aus PvE | Monthly | High Gather be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [AU] Rust Aus PvE | Monthly | High Gather fits are: Rust servers in Oceania and Modded Rust servers. You will find it on the server list filtered by: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.10Under what rules and settings does [AU] Rust Aus PvE | Monthly | High Gather operate?
Its name carries no gather rate for [AU] Rust Aus PvE | Monthly | High Gather. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. By its own label, vanilla, rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.
A.11What is the map for [AU] Rust Aus PvE | Monthly | High Gather?
Generated by the game from seed 1, the procedural map on [AU] Rust Aus PvE | Monthly | High Gather measures 4,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.12What steps are required to join [AU] Rust Aus PvE | Monthly | High Gather?
Press F1 inside Rust to open the console and enter client.connect 169.155.124.63:19200. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Australian and NZ Rust servers. ruststatistics.org/top-au-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.