TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 173.214.174.18:25590
Abstract
We describe the public Rust server TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!, reached at 173.214.174.18:25590 and hosted in NA. At the last check it held 1 of 200 places, against a seven-day mean of 1 and a peak of 41. It ranks #3,011 of all servers, the top 14%, and #501 in NA. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla modded carbon premium
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 14% of all ranked servers, the top 27% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.1 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 3 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 20h | force wipefw |
| Thu 3 Dec, 19:00 | 34d 20h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 3 Oct, 06:4726d ago | 3 | – | running | 1 |
| Fri 2 Oct, 19:5827d ago | 3 | – | 0.5 d | 2 |
| Thu 1 Oct, 18:16fw28d ago | 2 | – | 1.1 d | 1 |
| Wed 30 Sep, 06:1929d ago | 5 | – | 1.5 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 173.214.174.18:25590 |
|---|---|
| Region | NA |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 3 Oct 2026, 06:47 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4250 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], browse modded Rust servers [3], build servers listed live [4], rust zombie server population [5] and next Rust wipe times [6].
| Server | Players |
|---|---|
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average | 8/200 |
| Builders Like UsNA · groups of 32+ · monthly · 2 on average | 1/100 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 92 on average | 157/999 |
| Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average | 19/150 |
| Together We Rust | Build ServerNA · groups of 8+ · 2 on average | 1/125 |
| [NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average | 3/50 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! smooth?
Its average server fps over the last 48 hours was 34, with a minimum of 9. Buildings, deployables and all other world objects counted together reached a maximum of 170,706 entities. The peak memory usage was 6,133 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! have?
North America is where TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! lists itself, using the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 173.214.174.18:25590 is its address.
A.3How reliable is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!, and is it currently online?
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! is currently online. It last restarted around 5 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
Once a month, TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 26 days 15 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.
A.6What happens on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! when wipe day arrives?
Recent wipes saw an average peak of 3 players. The peak on the latest wipe came 34 hours after it began.
Player count
A.7What position does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! #3,011, in the top 14% of ranked servers and #501 in North America.
A.8How would you characterise the player activity on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
On TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!, 1 of the 200 slots are occupied at present. The peak over seven days is 4, against an average of 1. Averaging 3 players, 00:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9How should the tags on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! be interpreted?
Tags from TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; ^q (Premium): Entry is limited to players holding Rust's premium status; NA (North America): In the server browser it is filed under North America. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! be found among the Rust Statistics lists and filters?
These Rust Statistics lists include TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!: Modded Rust servers, Build and creative servers in Rust, Rust servers named for zombies and North American server statistics. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11Under what rules and settings does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! operate?
No gather rate appears in the name of TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. Entry is limited to players holding Rust's premium status. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
The game generates TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!'s procedural map at size 4,250, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.
How to join
A.13How do you connect to TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
Enter client.connect 173.214.174.18:25590 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Entry is limited to players holding Rust's premium status.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^z,^y,^m,^v,NA,^q,gmrust,cs168909,^q,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp200 | Max players. 200 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
^q | Premium. Entry is limited to players holding Rust's premium status. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Build servers listed live. ruststatistics.org/top-rust-build-servers.
- [5]Rust Statistics. Rust zombie server population. ruststatistics.org/top-rust-zombie-servers.
- [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.