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CarbonStaging

Rust Statistics

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Offline · checked 6h ago · 176.61.162.189:28015

Abstract

We describe the public Rust server CarbonStaging, reached at 176.61.162.189:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 21. It ranks #6,694 of all servers, the top 30%. It makes a new world every few hours (6 this week), so it keeps no wipe schedule.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#6,694top 30%
Wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75109:0012:0015:0009:0013:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 30% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 09:0419h ago – – – 0
Tue 27 Oct, 15:361d ago – – – 1
Fri 23 Oct, 11:315d ago – – – 1
Fri 23 Oct, 09:325d ago – – – 0
Thu 22 Oct, 15:506d ago – – – 1
Thu 22 Oct, 15:356d ago – – – 0
Wed 21 Oct, 08:017d ago – – – 1
Tue 20 Oct, 16:138d ago – – – 0
Tue 20 Oct, 14:028d ago – – – 1
Tue 20 Oct, 10:418d ago – – – 1

6Map and settings

Custom map, no picture published
Figure 4: The map: QAIsland.
Table 3: The server's published settings.
Address176.61.162.189:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen15 Sep 2026
MapQAIsland
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 120 on average24/300
RaidLabgroups of 8+ · 25 on average0/50
EU Hub 01EU · groups of 1000+ · 24 on average4/3300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average3/300
A Shockbyte Rust Servergroups of 8+ · 2 on average1/40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of CarbonStaging?

There is no region published for CarbonStaging. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 176.61.162.189:28015 is its address.

A.2How reliable is CarbonStaging, and is it currently online?

CarbonStaging is currently offline, with the last sighting 6 hours ago. Its uptime over the last full days (7 days) was 23%, with 38 of 168 hours online. The first record of it by Rust Statistics dates to 15 September 2026.

A.3What version of Rust is run on CarbonStaging?

The version of Rust on CarbonStaging is network protocol 2635 and build 169577, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does CarbonStaging follow for wipes?

No wipe schedule is kept for CarbonStaging, which replaces its world every few hours; those resets do not count as wipes.

Population

A.5What position does CarbonStaging occupy in the ranking of Rust servers?

Ranked by player hours across seven days, CarbonStaging holds #6,694, in the top 30% of all ranked servers.

A.6At what level does CarbonStaging operate in terms of players?

CarbonStaging is not online now; 6 hours have passed since it was last seen. The peak over seven days is 2, against an average of 0. Of the last 48 hours, the peak hour falls at 13:00 UTC, with an average of 1 players.

Tags, lists

A.7How should the tags on CarbonStaging be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): It offers 500 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs169577 (Build): Build 169577 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon, which CarbonStaging publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can CarbonStaging be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that CarbonStaging fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9What are the settings and rules that govern CarbonStaging?

No gather rate appears in the name of CarbonStaging. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.

How to join

A.10What steps are required to join CarbonStaging?

Enter client.connect 176.61.162.189:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs169577,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp500Max players. It offers 500 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs169577Build. Build 169577 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.