TEST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 24d ago · 185.30.229.67:28015
Abstract
We describe the public Rust server TEST, reached at 185.30.229.67:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,191 of all servers, the top 58%. It last wiped 24d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2.9 days | between real wipes |
| On rhythm | 20% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 4 Oct, 12:1424d ago | 2 | – | running | 0 |
| Sat 3 Oct, 17:4125d ago | 2 | – | 0.8 d | 1 |
| Fri 2 Oct, 15:1526d ago | 2 | – | 1.1 d | 0 |
| Tue 29 Sep, 17:1329d ago | 2 | held half | 2.9 d | 0 |
| Fri 25 Sep, 23:0333d ago | 2 | held half | 3.8 d | 0 |
| Mon 14 Sep, 18:5544d ago | 2 | held half | 11.2 d | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.30.229.67:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 12:43 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], primitive rust servers [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average | 0/50 |
| [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average | 33/400 |
| [EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average | 7/400 |
| JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average | 8/120 |
| JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average | 7/120 |
| Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average | 5/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is TEST based?
No region is published by TEST. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 185.30.229.67:28015.
A.2What is the reliability of TEST, and is it online?
TEST is currently offline, with the last sighting 24 days 9 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What is the Rust version for TEST?
The version of Rust on TEST is network protocol 2634 and build 166586, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does TEST follow for wipes?
Prediction of the next wipe is impossible for TEST, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 24 days 11 hours ago.
A.5What happens on TEST when wipe day arrives?
Recent wipes saw an average peak of 2 players. The crowd reached its maximum 0 hours after the latest wipe. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.
Player count
A.6How does TEST compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts TEST at #13,191, within the top 58% of ranked servers.
A.7What is the population level of TEST?
The last recorded sighting of TEST was 24 days 9 hours ago; it is offline now.
Tags and filters
A.8How should the tags on TEST be interpreted?
Tags from TEST, read by the game's server browser, are gmprimitive (Game mode): Guns are absent under primitive rules: bows, spears and melee only; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can TEST be found among the Rust Statistics lists and filters?
Modded Rust servers and Primitive Rust servers are the Rust Statistics lists that TEST fits. These filters on the server list return it: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.10What are the settings and rules that govern TEST?
Its name carries no gather rate for TEST. No cap is given beyond the game's default of 8 players per group. Listed as primitive, the game mode is guns are absent: bows, spears and melee only. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on TEST?
A procedural map, generated by the game, is what TEST runs.
Connection
A.12How do you connect to TEST?
Enter client.connect 185.30.229.67:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmprimitive,cs166586,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmprimitive | Game mode. Guns are absent under primitive rules: bows, spears and melee only. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166586 | Build. This server runs game build 166586. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Primitive rust servers. ruststatistics.org/top-primitive-rust-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.