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Builder's Paradise - DEV-3 (rust-c)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 10d ago · 187.15.155.182:28615

Abstract

We describe the public Rust server Builder's Paradise - DEV-3 (rust-c), reached at 187.15.155.182:28615. It is offline at the last check, against a seven-day mean of 01. It ranks #15,275 of all servers, the top 70%. It last wiped 27d ago.

Keywordsmodded carbon pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,275top 70%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 16:2725d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 3: The server's published settings.
Address187.15.155.182:28615
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:26 UTC
Hostname–
First seen14 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], creative and sandbox servers [3], servers with creative in the name [4], rust pve servers [5] and Rust wipe forecast [6].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average11/200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average1/50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average1/30
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4/200
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average1/200
CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average1/30

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Builder's Paradise - DEV-3 (rust-c)?

A region is not published by Builder's Paradise - DEV-3 (rust-c). The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 187.15.155.182:28615 is its address.

A.2What is the online status and reliability of Builder's Paradise - DEV-3 (rust-c)?

Builder's Paradise - DEV-3 (rust-c) is currently offline, with the last sighting 10 days 20 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 14 October 2026 by Rust Statistics.

A.3What version of Rust is run on Builder's Paradise - DEV-3 (rust-c)?

Rust network protocol 2634 and build 166652 is the version that Builder's Paradise - DEV-3 (rust-c) runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Builder's Paradise - DEV-3 (rust-c) wipe?

There are not yet enough recorded wipes for Builder's Paradise - DEV-3 (rust-c) to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 27 days 15 hours ago.

Player count

A.5How does Builder's Paradise - DEV-3 (rust-c) compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Builder's Paradise - DEV-3 (rust-c) at #15,275, within the top 70% of ranked servers.

A.6At what level does Builder's Paradise - DEV-3 (rust-c) operate in terms of players?

At this moment Builder's Paradise - DEV-3 (rust-c) is offline, having last been seen 10 days 20 hours ago.

Tags and filters

A.7What is the meaning of the tags on Builder's Paradise - DEV-3 (rust-c)?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^p (PvE): Player fighting is off; danger comes from the world; ^c (Creative): Building is sandbox-style, with no gathering and free construction; ^k (Build server): Base design and practice; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon: these are the tags Builder's Paradise - DEV-3 (rust-c) publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Builder's Paradise - DEV-3 (rust-c) be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Builder's Paradise - DEV-3 (rust-c) fits are: Modded Rust servers, Build and creative servers in Rust, Rust servers tagged creative and Rust PvE servers: live list. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern Builder's Paradise - DEV-3 (rust-c)?

No gather rate appears in the name of Builder's Paradise - DEV-3 (rust-c). No cap is given beyond the game's default of 8 players per group. build & creative is the game mode here; no gathering: sandbox building only. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.

How to join

A.10What steps are required to join Builder's Paradise - DEV-3 (rust-c)?

Enter client.connect 187.15.155.182:28615 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. 10 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
^cCreative. Building is sandbox-style, with no gathering and free construction.
^kBuild server. Base design and practice.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Creative and sandbox servers. ruststatistics.org/top-rust-build-servers.
  4. [4]Rust Statistics. Servers with creative in the name. ruststatistics.org/top-rust-creative-servers.
  5. [5]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  6. [6]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.