[US] Visuals Cinematic | Private
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 193.31.31.106:28045
Abstract
We describe the public Rust server [US] Visuals Cinematic | Private, reached at 193.31.31.106:28045. At the last check it held 0 of 30 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,903 of all servers, the top 58%. It last wiped 21d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 6.3 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 8 Oct, 10:2121d ago | 2 | – | running | 1 |
| Thu 1 Oct, 19:29fw27d ago | 1 | halved by day 1 | 6.6 d | 0 |
| Fri 25 Sep, 18:2333d ago | 3 | halved by day 1 | 6 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 193.31.31.106:28045 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 10:21 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], browse modded Rust servers [3], creative and sandbox servers [4], rust creative server list [5] and Rust wipe forecast [6].
| Server | Players |
|---|---|
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average | 65/999 |
| Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average | 10/150 |
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average | 7/200 |
| Together We Rust | Build ServerNA · groups of 8+ · 2 on average | 3/125 |
| Builders Like UsNA · groups of 32+ · monthly · 2 on average | 3/100 |
| [NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average | 2/50 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of [US] Visuals Cinematic | Private smooth?
Its average server fps over the last 48 hours was 65, with a minimum of 52. Its entity count reached a maximum of 124,616, including buildings, deployables and all other world objects. Memory use peaked at 4,181 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is [US] Visuals Cinematic | Private based?
Its name points to North America, though [US] Visuals Cinematic | Private publishes no region tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 193.31.31.106:28045 is its address.
A.3How reliable is [US] Visuals Cinematic | Private, and is it currently online?
At the present moment, [US] Visuals Cinematic | Private is online. Based on the uptime it reports, the last restart occurred about 2 days 19 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on [US] Visuals Cinematic | Private?
Rust network protocol 2635 and build 168909 is the version that [US] Visuals Cinematic | Private runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5When are wipes carried out on [US] Visuals Cinematic | Private?
No next wipe can be predicted for [US] Visuals Cinematic | Private since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 21 days 4 hours.
A.6What happens on [US] Visuals Cinematic | Private when wipe day arrives?
Recent wipes saw an average peak of 2 players. The crowd reached its maximum 14 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.
Population
A.7What is the rank of [US] Visuals Cinematic | Private among Rust servers?
The seven-day player-hours ranking puts [US] Visuals Cinematic | Private at #12,903, within the top 58% of ranked servers.
A.8How would you characterise the player activity on [US] Visuals Cinematic | Private?
At this moment 0 players are on [US] Visuals Cinematic | Private, which has 30 slots in total. Over the last week the count averages 0 players and reaches 1 at its height.
Tags and filters
A.9What is the meaning of the tags on [US] Visuals Cinematic | Private?
Tags from [US] Visuals Cinematic | Private, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): The slot count is 30; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^c (Creative): Sandbox building: nothing is gathered, and you build freely; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can [US] Visuals Cinematic | Private be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [US] Visuals Cinematic | Private fits are: Modded Rust servers, Build and creative servers in Rust, Rust servers tagged creative and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.11Which settings and rules are in force on [US] Visuals Cinematic | Private?
No gather rate appears in the name of [US] Visuals Cinematic | Private. At 8 players, the group limit equals the game's default. build & creative is the game mode here; no gathering: sandbox building only. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on [US] Visuals Cinematic | Private?
Size 4,500 and seed 1337 define the procedural, game-generated map on [US] Visuals Cinematic | Private. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Custom Map.
Connection
A.13What is the process for joining [US] Visuals Cinematic | Private?
Enter client.connect 193.31.31.106:28045 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,^c,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp30 | Max players. The slot count is 30. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Gameplay | |
^c | Creative. Sandbox building: nothing is gathered, and you build freely. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Creative and sandbox servers. ruststatistics.org/top-rust-build-servers.
- [5]Rust Statistics. Rust creative server list. ruststatistics.org/top-rust-creative-servers.
- [6]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.