RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 195.60.166.227:30015
Abstract
We describe the public Rust server RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree], reached at 195.60.166.227:30015. At the last check it held 0 of 101 places, against a seven-day mean of 1 and a peak of 71. It ranks #2,811 of all servers, the top 13%. It last wiped 5d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 14:34 UTC, every Friday at 14:34 UTC.
Keywords10x gather weekly wipes modded carbon pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 13% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Friday 30 October, 14:34 UTC, in 1d 1h. Every Friday at 14:34 UTC (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 6 | players, last three wipes |
| Crowd held | 20% | else halves by day 4.5 |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 14:34 | 1d 1h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 6h | force wipefw |
| Fri 6 Nov, 14:34 | 8d 1h | its own schedule |
| Fri 13 Nov, 14:34 | 15d 1h | its own schedule |
| Fri 20 Nov, 14:34 | 22d 1h | its own schedule |
| Fri 27 Nov, 14:34 | 29d 1h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 6h | force wipefw |
| Fri 4 Dec, 14:34 | 36d 1h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 14:345d ago | 7 | – | running | 3 |
| Fri 16 Oct, 13:4512d ago | 5 | halved by day 5 | 7 d | 0 |
| Fri 9 Oct, 13:5019d ago | 5 | held half | 7 d | 2 |
| Thu 1 Oct, 18:00fw27d ago | 7 | halved by day 5 | 7.8 d | 3 |
| Fri 25 Sep, 15:1233d ago | 8 | halved by day 4 | 6.1 d | 1 |
| Fri 18 Sep, 14:0240d ago | 7 | halved by day 4 | 7 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 195.60.166.227:30015 |
|---|---|
| Region | – |
| Max players | 101 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 14:34 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1709423699 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are how 10x servers are counted [2], modded servers by player count [3], rust pve servers [4], live roleplay population [5] and upcoming Rust wipes [6].
| Server | Players |
|---|---|
| |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average | 5/200 |
| [SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average | 8/50 |
| RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average | 6/101 |
| RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average | 4/101 |
| CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average | 2/100 |
| RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average | 1/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] perform well?
The server fps averaged 57 over the last 48 hours, never dropping below 39. Buildings, deployables and all other world objects counted together reached a maximum of 149,406 entities. Memory use peaked at 4,788 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] based?
No region is published by RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 195.60.166.227:30015 is its address.
A.3What is the reliability of RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree], and is it online?
RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is currently online. It last restarted around 11 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 163 were served, an availability of 97%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
Rust network protocol 2635 and build 168909 is the version that RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
The wipe rhythm of RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:34 UTC. On Friday 30 October at 14:34 UTC the next wipe is expected. 5 days 22 hours have passed since the current world was generated. The tags state that wipes occur weekly.
A.6What happens on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
Across its recent wipes, the average peak population was 6 players. The crowd reached its maximum 22 hours after the latest wipe. Half the peak was sustained until the next wipe in 20% of recent wipes. If not, the population dropped below half by day 4.5.
Population
A.7What position does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] occupy in the ranking of Rust servers?
Ranked by player hours across seven days, RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] holds #2,811, in the top 13% of all ranked servers.
A.8What is the population level of RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
The current population of RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is 0, drawn from 101 slots. Over the last week the count averages 1 players and reaches 7 at its height. Of the last 48 hours, the peak hour falls at 19:00 UTC, with an average of 3 players.
Tags and filters
A.9What is the meaning of the tags on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
gmrust (Game mode): Survival on standard Rust rules; mp101 (Max players): 101 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^w (Weekly): The server wipes weekly; ^r (Roleplay): This server is for roleplay; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon: these are the tags RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]: Rust statistics: 10x servers, Modded Rust servers, Rust PvE servers: live list, Rust roleplay servers, measured and Rust servers named for zombies. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
Settings and map
A.11Which settings and rules are in force on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] sets gather to 10x, as the server name indicates. At 8 players, the group limit equals the game's default. roleplay is the game mode here; jobs, towns and roleplay rule sets. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
The game generates RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]'s procedural map at size 4,500, from seed 1709423699. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What steps are required to join RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
Press F1 inside Rust to open the console and enter client.connect 195.60.166.227:30015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://www.rust-gaming-nation.com/.
Appendix BServer tags
What each of the server's tags means. Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp101 | Max players. 101 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^w | Weekly. The server wipes weekly. |
| Gameplay | |
^r | Roleplay. This server is for roleplay. |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. How 10x servers are counted. ruststatistics.org/top-10x-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Live roleplay population. ruststatistics.org/top-rust-roleplay-servers.
- [6]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.