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Bich Nuts

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 199.192.152.164:28016

Abstract

We describe the public Rust server Bich Nuts, reached at 199.192.152.164:28016. It is offline at the last check, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 25d ago on a published biweekly schedule; the next wipe is expected Monday 2 November, 22:07 UTC, its biweekly schedule tag.

Keywordsbiweekly wipes modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe25d agobiweekly schedule
Next wipe34d 20hMon 2 Nov, 22:07 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct15 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Monday 2 November, 22:07 UTC, in 4d 20h. Its biweekly schedule tag (low confidence).

Table 2: Coming wipes, as expected.
When (UTC)InKind
Mon 2 Nov, 22:074d 20hits own schedule
Thu 5 Nov, 19:007d 17hforce wipefw
Mon 16 Nov, 22:0718d 20hits own schedule
Mon 30 Nov, 22:0732d 20hits own schedule
Thu 3 Dec, 19:0035d 17hforce wipefw
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 19 Oct, 22:079d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address199.192.152.164:28016
Region–
Max players100
Group limit8, the default
Wipe schedulebiweekly
Last wipe3 Oct 2026, 16:30 UTC
Hostname–
First seen8 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average51/100
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average2/100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average1/200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average1/200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average11/50
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average1/20

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Bich Nuts?

There is no region published for Bich Nuts. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 199.192.152.164:28016 is its address.

A.2What is the online status and reliability of Bich Nuts?

At the present moment, Bich Nuts is offline; it was last seen 27 hours ago. Of the 168 hours in the last 7 full days, 2 were served, an availability of 1%. It was first observed on 8 October 2026 by Rust Statistics.

A.3What is the Rust version for Bich Nuts?

Rust network protocol 2635 and build 168909 is the version that Bich Nuts runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Bich Nuts wipe?

Because too few wipes of Bich Nuts are recorded to confirm the schedule, the tag governs the prediction. On Monday 2 November at 22:07 UTC the next wipe is expected. The world currently in use was created 25 days 8 hours ago. Wipes every two weeks are published in the tags.

Population

A.5How does Bich Nuts compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Bich Nuts holds #15,349, in the top 69% of all ranked servers.

A.6What is the population level of Bich Nuts?

At this moment Bich Nuts is offline, having last been seen 27 hours ago. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.7What do the tags associated with Bich Nuts signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins, which Bich Nuts publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Bich Nuts be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Bich Nuts: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules, settings, map

A.9Which settings and rules are in force on Bich Nuts?

The name of Bich Nuts states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on Bich Nuts?

A procedural map, generated by the game, is what Bich Nuts runs.

Connection

A.11How do you connect to Bich Nuts?

Enter client.connect 199.192.152.164:28016 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^z,^y,^b,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. 100 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^bBiweekly. Every two weeks the server wipes.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.