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Teddys Aimtrain

Rust Statistics

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Online · checked 11m ago · 199.47.146.210:28015

Abstract

We describe the public Rust server Teddys Aimtrain, reached at 199.47.146.210:28015. At the last check it held 2 of 40 places, against a seven-day mean of 1 and a peak of 41. It ranks #3,928 of all servers, the top 18%. It makes a new world every few hours (10 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/405% full
In the queue0no queue
Seven-day mean1peak 4, 48 h peak 3
Rank2#3,928top 18%
Wipesresets10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123403:0012:0021:0005:0014:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608003:0012:0021:0005:0014:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct.

4Rank

The server stands in the top 18% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct6 Oct13 Oct18 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 01:331d ago – – – 0
Wed 28 Oct, 01:201d ago – – – 1
Sun 25 Oct, 02:363d ago – – – 1
Sun 25 Oct, 02:204d ago – – – 1
Sat 24 Oct, 15:284d ago – – – 2
Sat 24 Oct, 03:584d ago – – – 1
Fri 23 Oct, 23:505d ago – – – 1
Fri 23 Oct, 02:535d ago – – – 0
Fri 23 Oct, 02:086d ago – – – 1
Thu 22 Oct, 13:376d ago – – – 1

6Map and settings

Map of Teddys Aimtrain
Figure 4: The map: Custom Map, size 6000, seed 1337.
Table 3: The server's published settings.
Address199.47.146.210:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen1 Oct 2026
MapCustom Map
Size6000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], live aim server list [3] and next Rust wipe times [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
US | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisNA · groups of 8+ · 379 on average941/1025
AU | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisOC · groups of 8+ · 54 on average40/50
EU | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisEU · groups of 28+ · monthly · 1,303 on average440/500

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Teddys Aimtrain run?

The server fps averaged 60 over the last 48 hours, never dropping below 60. Buildings, deployables and all other world objects counted together reached a maximum of 1,977 entities. Its highest memory usage was 2,630 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Teddys Aimtrain based?

There is no region published for Teddys Aimtrain. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 199.47.146.210:28015.

A.3How reliable is Teddys Aimtrain, and is it currently online?

At the present moment, Teddys Aimtrain is online. Based on the uptime it reports, the last restart occurred about 14 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 1 October 2026.

A.4What is the Rust version for Teddys Aimtrain?

Teddys Aimtrain is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does Teddys Aimtrain wipe?

A new world is created every few hours by Teddys Aimtrain. Since none of these resets qualifies as a wipe, no wipe schedule exists.

Population

A.6What is the rank of Teddys Aimtrain among Rust servers?

Ranked by player hours across seven days, Teddys Aimtrain holds #3,928, in the top 18% of all ranked servers.

A.7How would you characterise the player activity on Teddys Aimtrain?

On Teddys Aimtrain, 2 of the 40 slots are occupied at present. Over the last week the count averages 1 players and reaches 4 at its height. The busiest hour of the last 48 is 00:00 UTC, averaging 3 players.

Tags and filters

A.8How should the tags on Teddys Aimtrain be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Teddys Aimtrain publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Teddys Aimtrain be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Teddys Aimtrain fits are: Modded Rust servers and Rust aim training servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.10Under what rules and settings does Teddys Aimtrain operate?

Its name carries no gather rate for Teddys Aimtrain. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.11On which map does Teddys Aimtrain take place?

The game generates Teddys Aimtrain's procedural map at size 6,000, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.

Connection

A.12What is the process for joining Teddys Aimtrain?

Press F1 inside Rust to open the console and enter client.connect 199.47.146.210:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://teddysaimtrain.com/.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. 40 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Live aim server list. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.