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(DEV) Rustron Mini PVE (testing)

Rust Statistics

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Online · checked 13m ago · 202.137.160.179:28015

Abstract

We describe the public Rust server (DEV) Rustron Mini PVE (testing), reached at 202.137.160.179:28015 and hosted in OC. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #7,954 of all servers, the top 36%, and #153 in OC. It last wiped 28d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#7,954top 36%; #153 in OC
Last wipe28d agomonthly schedule
Next wipe36d 20hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75123:0006:0013:0020:0013:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020023:0006:0013:0020:0013:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 36% of all ranked servers, the top 71% in OC. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.9 daysbetween real wipes
On rhythm67%of its recent wipes
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 20hforce wipefw
Thu 3 Dec, 19:0034d 20hforce wipefw
Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 21:18fw28d ago 1 – running 0
Wed 30 Sep, 22:1029d ago 1 – 1 d 0
Tue 29 Sep, 23:3929d ago 1 – 0.9 d 0
Tue 29 Sep, 05:0030d ago 1 – 0.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of (DEV) Rustron Mini PVE (testing)
Figure 5: The map: Custom Map, size 5000, seed 2078740279.
Table 5: The server's published settings.
Address202.137.160.179:28015
RegionOC
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 21:18 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size5000
Seed2078740279

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Oceania server population data [2], modded Rust population table [3], pve server list [4] and predicted wipe schedule [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average6/200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average3/200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average3/100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average1/50
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average2/50
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average1/30

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of (DEV) Rustron Mini PVE (testing) smooth?

The server fps averaged 95 over the last 48 hours, never dropping below 45. Its entity count reached a maximum of 93,173, including buildings, deployables and all other world objects. The peak memory usage was 3,948 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is (DEV) Rustron Mini PVE (testing) based?

In Oceania, according to its own listing, (DEV) Rustron Mini PVE (testing) appears with the OC tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 202.137.160.179:28015.

A.3How reliable is (DEV) Rustron Mini PVE (testing), and is it currently online?

At the present moment, (DEV) Rustron Mini PVE (testing) is online. It last restarted around 8 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 156 were served, an availability of 93%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for (DEV) Rustron Mini PVE (testing)?

The version of Rust on (DEV) Rustron Mini PVE (testing) is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on (DEV) Rustron Mini PVE (testing)?

The only wipe for (DEV) Rustron Mini PVE (testing) is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 28 days ago. The tags show that the server wipes monthly.

A.6What characterises wipe day on (DEV) Rustron Mini PVE (testing)?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.7What is the rank of (DEV) Rustron Mini PVE (testing) among Rust servers?

On player hours over seven days (DEV) Rustron Mini PVE (testing) is #7,954, within the top 36% of all ranked servers; within Oceania it is #153.

A.8At what level does (DEV) Rustron Mini PVE (testing) operate in terms of players?

The current population of (DEV) Rustron Mini PVE (testing) is 0, drawn from 100 slots. Averaged over the last seven days: 0 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 12:00 UTC, with an average of 1 players.

Tags and filters

A.9What do the tags associated with (DEV) Rustron Mini PVE (testing) signify?

Tags from (DEV) Rustron Mini PVE (testing), read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; OC (Oceania): In the server browser it is filed under Oceania. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can (DEV) Rustron Mini PVE (testing) be found among the Rust Statistics lists and filters?

The Rust Statistics lists that (DEV) Rustron Mini PVE (testing) fits are: Rust servers in Oceania, Modded Rust servers and Rust PvE servers: live list. You will find it on the server list filtered by: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.11Under what rules and settings does (DEV) Rustron Mini PVE (testing) operate?

Its name carries no gather rate for (DEV) Rustron Mini PVE (testing). At 8 players, the group limit equals the game's default. pve is the game mode here; no player-versus-player fighting. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.12What is the map for (DEV) Rustron Mini PVE (testing)?

Size 5,000 and seed 2078740279 define the procedural, game-generated map on (DEV) Rustron Mini PVE (testing). Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. Under map name, it gives Custom Map.

Connection

A.13What is the process for joining (DEV) Rustron Mini PVE (testing)?

Enter client.connect 202.137.160.179:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://rustron.tebex.io/.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp100Max players. It offers 100 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
OCOceania. In the server browser it is filed under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Server is Currently Whitelisted as it is still under Construction and settings will changed without warning.. Powered by Rustron

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Oceania server population data. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.