Rust StatisticsWorking papers on every public Rust server · 60,383 players now

:thinking:

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 15d ago · 203.94.34.210:28020

Abstract

We describe the public Rust server :thinking:, reached at 203.94.34.210:28020. It is offline at the last check, against a seven-day mean of 01. It ranks #15,366 of all servers, the top 71%. It last wiped 15d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,366top 71%
Last wipe15d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct9 Oct12 Oct14 Oct17 Oct20 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 13 Oct, 12:2215d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address203.94.34.210:28020
Region–
Max players200
Group limit90 max
Wipe schedule–
Last wipe13 Oct 2026, 12:27 UTC
Hostname–
First seen6 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], live aim server list [3] and Rust wipe forecast [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 725 on average880/900
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 219 on average331/400
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average132/400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 68 on average134/250
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 37 on average36/400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average41/75

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of :thinking:?

A region is not published by :thinking:. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 203.94.34.210:28020.

A.2What is the online status and reliability of :thinking:?

:thinking: is currently offline, with the last sighting 15 days 22 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 6 October 2026.

A.3What is the Rust version for :thinking:?

The version of Rust on :thinking: is network protocol 2634 and build 167781, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does :thinking: wipe?

Too few wipes by :thinking: have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 15 days 22 hours ago.

A.5How would you describe wipe day on :thinking:?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6What is the rank of :thinking: among Rust servers?

Ranked by player hours across seven days, :thinking: holds #15,366, in the top 71% of all ranked servers.

A.7What is the population level of :thinking:?

At this moment :thinking: is offline, having last been seen 15 days 22 hours ago.

Tags and filters

A.8What is the meaning of the tags on :thinking:?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp200 (Max players): The slot count is 200; ts90 (Group limit): Teams are capped at 90; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which :thinking: publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can :thinking: be found among the Rust Statistics lists and filters?

Modded Rust servers and Rust aim training servers are the Rust Statistics lists that :thinking: fits. These filters on the server list return it: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern :thinking:?

Its name carries no gather rate for :thinking:. A group holds at most 90 players. Listed as minigames & battle royale, the game mode is parkour, arenas, battle royale and Bedwars. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

Connection

A.11What steps are required to join :thinking:?

Enter client.connect 203.94.34.210:28020 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2634,^e,^d,gmrust,cs167781,ts90,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp200Max players. The slot count is 200.
ts90Group limit. Teams are capped at 90.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Gameplay
^eMinigames. Minigames here include arenas, Bedwars and parkour.
^dCombat training. Loot is handed to you for aim and PvP practice.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Live aim server list. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.