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Cross-Eyed Squiggy's x100

Rust Statistics

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Online · checked 11m ago · 208.52.152.43:28115

Abstract

We describe the public Rust server Cross-Eyed Squiggy's x100, reached at 208.52.152.43:28115. At the last check it held 1 of 100 places, against a seven-day mean of 1 and a peak of 51. It ranks #3,812 of all servers, the top 17%. It last wiped 6d ago on a published weekly schedule; the next wipe is expected Thursday 29 October, 00:25 UTC, its weekly schedule tag.

Keywords100x gather quad weekly wipes modded oxide pve softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean1peak 5, 48 h peak 5
Rank2#3,812top 17%
Last wipe6d agoweekly schedule
Next wipe311hThu 29 Oct, 00:25 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0246813:0022:0007:0017:0002:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304013:0022:0007:0017:0002:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep.

4Rank

The server stands in the top 17% of all ranked servers, and #244 of the quad servers (top 30%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 29 October, 00:25 UTC, in 11h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.8 daysbetween real wipes
On rhythm40%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held33%else halves by day 3
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 29 Oct, 00:2511hits own schedule
Thu 5 Nov, 19:008d 6hforce wipefw
Thu 12 Nov, 00:2514d 11hits own schedule
Thu 19 Nov, 00:2521d 11hits own schedule
Thu 26 Nov, 00:2528d 11hits own schedule
Thu 3 Dec, 19:0036d 6hforce wipefw
Thu 10 Dec, 00:2542d 11hits own schedule
Thu 22 OctSat 17 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 00:256d ago 2 – running 0
Sat 17 Oct, 05:4311d ago 1 halved by day 2 4.8 d 0
Wed 7 Oct, 14:2820d ago 2 held half 9.6 d 1
Fri 2 Oct, 04:3426d ago 4 halved by day 4 5.4 d 0
Thu 1 Oct, 18:00fw26d ago 4 – 0.4 d 0
Thu 1 Oct, 01:0627d ago 4 – 0.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Cross-Eyed Squiggy's x100
Figure 5: The map: Procedural Map, size 3500, seed 8888. Open on RustMaps.
Table 5: The server's published settings.
Address208.52.152.43:28115
Region–
Max players100
Group limitquad
Wipe scheduleweekly
Last wipe22 Oct 2026, 00:25 UTC
Hostname–
First seen30 Sep 2026
MapProcedural Map
Size3500
Seed8888

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are servers with rate over 10 [2], modded servers by player count [3], pve server list [4] and Rust wipe forecast [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Old Fckers..... 5x PVE Server Kits || Shop | Skill Tree | EveNA · quad · 5x · weekly · 2 on average1/50
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100x · weekly · 2 on average1/101
Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much moreEU · quad · 2x · monthly · 2 on average2/666
RGN 100x PvE [Events|Purge|Zombies|SkillTree]EU · groups of 8+ · 100x · weekly · 2 on average1/100
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average4/50
AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average3/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Cross-Eyed Squiggy's x100 run?

The server fps averaged 17 over the last 48 hours, never dropping below 5. Its entity count reached a maximum of 87,763, including buildings, deployables and all other world objects. The peak memory usage was 3,012 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Cross-Eyed Squiggy's x100 have?

There is no region published for Cross-Eyed Squiggy's x100. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 208.52.152.43:28115.

A.3What is the online status and reliability of Cross-Eyed Squiggy's x100?

Cross-Eyed Squiggy's x100 is online at this time. The uptime it reports indicates a restart about 3 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 30 September 2026.

A.4What version of Rust is run on Cross-Eyed Squiggy's x100?

Cross-Eyed Squiggy's x100 is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does Cross-Eyed Squiggy's x100 follow for wipes?

The prediction follows the tag, as Cross-Eyed Squiggy's x100's recorded wipes are too few to confirm its schedule. The server is due to wipe on Thursday 29 October at 00:25 UTC. The current world has been running for 6 days 12 hours. A weekly wipe schedule is published in the server's tags.

A.6What happens on Cross-Eyed Squiggy's x100 when wipe day arrives?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 5 hours after it began. For 33% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 3.

Player count

A.7What position does Cross-Eyed Squiggy's x100 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Cross-Eyed Squiggy's x100 holds #3,812, in the top 17% of all ranked servers. Within the quad group, its position is #244.

A.8At what level does Cross-Eyed Squiggy's x100 operate in terms of players?

The current population of Cross-Eyed Squiggy's x100 is 1, drawn from 100 slots. The peak over seven days is 5, against an average of 1. Of the last 48 hours, the peak hour falls at 18:00 UTC, with an average of 5 players.

Tags and filters

A.9How should the tags on Cross-Eyed Squiggy's x100 be interpreted?

The game's server browser reads gmsoftcore (Game mode): An easier ruleset, softcore; mp100 (Max players): The slot count is 100; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^w (Weekly): Wipes happen every week; ^s (Softcore): On death you keep part of your inventory, as Facepunch's easier mode allows; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which Cross-Eyed Squiggy's x100 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Cross-Eyed Squiggy's x100 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Cross-Eyed Squiggy's x100: Rust servers with a gather rate above 10x, Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Rules, settings, map

A.11Which settings and rules are in force on Cross-Eyed Squiggy's x100?

At 100x gather, Cross-Eyed Squiggy's x100 states its rate in the server name itself. The group limit is 4 players, under quad. The mode is softcore, which means Facepunch's easier mode, which preserves some of your loot. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Cross-Eyed Squiggy's x100?

Generated by the game from seed 8888, the procedural map on Cross-Eyed Squiggy's x100 measures 3,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What steps are required to join Cross-Eyed Squiggy's x100?

Press F1 inside Rust to open the console and enter client.connect 208.52.152.43:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^w,^s,^p,gmsoftcore,cs168909,ts4,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. An easier ruleset, softcore.
mp100Max players. The slot count is 100.
ts4Group limit. A team holds no more than 4.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^wWeekly. Wipes happen every week.
Difficulty
^sSoftcore. On death you keep part of your inventory, as Facepunch's easier mode allows.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Servers with rate over 10. ruststatistics.org/top-10x-plus-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.