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Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe

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Online · checked 1h ago · 216.245.176.232:28015

Abstract

We describe the public Rust server Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe, reached at 216.245.176.232:28015. At the last check it held 0 of 50 places, against a seven-day mean of 1 and a peak of 51. It ranks #3,239 of all servers, the top 15%. It last wiped 26d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywords2x gather biweekly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean1peak 5, 48 h peak 5
Rank2#3,239top 15%
Last wipe26d agobiweekly schedule
Next wipe38d 0hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0246819:0004:0013:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020019:0004:0013:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep.

4Rank

The server stands in the top 15% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held67%else halves by day 5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 0hforce wipefw
Fri 6 Nov, 04:308d 9hits own schedule
Fri 20 Nov, 04:3022d 9hits own schedule
Thu 3 Dec, 19:0036d 0hforce wipefw
Fri 4 Dec, 04:3036d 9hits own schedule
Fri 23 OctThu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 04:305d ago 3 – running 0
Thu 15 Oct, 14:3113d ago 2 held half 7.6 d 0
Thu 1 Oct, 19:02fw26d ago 2 halved by day 5 13.8 d 0
Thu 1 Oct, 02:5827d ago 2 – 0.7 d 0
Sat 26 Sep, 17:1732d ago 2 held half 4.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe
Figure 5: The map: Procedural Map, size 4250, seed 648252. Open on RustMaps.
Table 5: The server's published settings.
Address216.245.176.232:28015
Region–
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe1 Oct 2026, 19:02 UTC
Hostname–
First seen25 Sep 2026
MapProcedural Map
Size4250
Seed648252

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], double gather rust servers [3], modded server list with rates [4] and predicted wipe schedule [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 12 on average5/100
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVPNA · groups of 8+ · 2x · biweekly · 2 on average2/100
[US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8NA · groups of 8+ · 2x · biweekly · 2 on average0/75
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | BiweeklyNA · groups of 8+ · 2x · biweekly · 1 on average0/100
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 361 on average168/200
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 143 on average85/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe smooth?

Its average server fps over the last 48 hours was 104, with a minimum of 83. The highest number of entities it carried was 102,163, comprising buildings, deployables and all other objects. Its highest memory usage was 3,152 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe based?

Without a region tag from Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe, its name still points to North America. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 216.245.176.232:28015.

A.3What is the online status and reliability of Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe?

Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe is currently online. The uptime it reports indicates a restart about 1 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Statistics's records is 25 September 2026.

A.4What is the Rust version for Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe?

Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe wipe?

The prediction follows the tag, as Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe's recorded wipes are too few to confirm its schedule. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 26 days 23 hours have passed since the current world was generated. The server's tags give a wipe schedule of every two weeks.

A.6How would you describe wipe day on Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 19 hours after it began. Half the peak was sustained until the next wipe in 67% of recent wipes. Otherwise, a fall below half took place by day 5.

Population

A.7What position does Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe at #3,239, within the top 15% of ranked servers.

A.8What is the population level of Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe?

On Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe, 0 of the 50 slots are occupied at present. The peak over seven days is 5, against an average of 1. The busiest hour of the last 48 is 02:00 UTC, averaging 4 players.

Tags, lists

A.9What is the meaning of the tags on Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe?

gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes take place once a fortnight; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe fits are: Rust servers with a 2x gather rate, Modded Rust servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Rules, settings, map

A.11Which settings and rules are in force on Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe?

The rate for gathering on Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe is 2x, according to its name. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe?

The game generates Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe's procedural map at size 4,250, from seed 648252. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What steps are required to join Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe?

Press F1 inside Rust to open the console and enter client.connect 216.245.176.232:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

welcome to jays world im car mechanic that enjoy building stuff on rust lets play toguether and have fun, be respectfull to the others, any ideas for the server it will be greatfully appreciated

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Double gather rust servers. ruststatistics.org/top-2x-rust-servers.
  4. [4]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.