PrimeCraze ZombieTown PvE Zombies
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 37d ago · 216.245.177.60:28015
Abstract
We describe the public Rust server PrimeCraze ZombieTown PvE Zombies, reached at 216.245.177.60:28015 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,491 of all servers, the top 69%, and #1586 in NA. It last wiped 55d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded carbon pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 81% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 216.245.177.60:28015 |
|---|---|
| Region | NA |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 3 Sep 2026, 18:23 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 982227593 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], modded Rust population table [3], pve server list [4], rust zombie server population [5] and next Rust wipe times [6].
| Server | Players |
|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average | 33/200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average | 29/200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average | 71/100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average | 11/100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average | 14/150 |
| US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average | 6/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does PrimeCraze ZombieTown PvE Zombies have?
North America is where PrimeCraze ZombieTown PvE Zombies lists itself, using the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 216.245.177.60:28015.
A.2What is the online status and reliability of PrimeCraze ZombieTown PvE Zombies?
Right now, PrimeCraze ZombieTown PvE Zombies is offline, and the last time it was seen was 37 days ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What is the Rust version for PrimeCraze ZombieTown PvE Zombies?
PrimeCraze ZombieTown PvE Zombies is running Rust network protocol 2633 and build 165217 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does PrimeCraze ZombieTown PvE Zombies wipe?
The next wipe for PrimeCraze ZombieTown PvE Zombies is an estimate based on the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 55 days 21 hours ago. A monthly wipe schedule is stated in the server's tags.
Population
A.5What is the rank of PrimeCraze ZombieTown PvE Zombies among Rust servers?
The seven-day player-hours ranking gives PrimeCraze ZombieTown PvE Zombies #15,491, in the top 69% of ranked servers and #1,586 in North America.
A.6How would you characterise the player activity on PrimeCraze ZombieTown PvE Zombies?
The last recorded sighting of PrimeCraze ZombieTown PvE Zombies was 37 days ago; it is offline now.
Tags and filters
A.7What do the tags associated with PrimeCraze ZombieTown PvE Zombies signify?
Tags from PrimeCraze ZombieTown PvE Zombies, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp30 (Max players): It offers 30 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; NA (North America): The server browser lists this server under North America. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can PrimeCraze ZombieTown PvE Zombies be found among the Rust Statistics lists and filters?
The Rust Statistics lists that PrimeCraze ZombieTown PvE Zombies fits are: Modded Rust servers, Rust PvE servers: live list, Rust servers named for zombies and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.9Under what rules and settings does PrimeCraze ZombieTown PvE Zombies operate?
Its name carries no gather rate for PrimeCraze ZombieTown PvE Zombies. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is no player-versus-player fighting. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
A.10On which map does PrimeCraze ZombieTown PvE Zombies take place?
Generated by the game from seed 982227593, the procedural map on PrimeCraze ZombieTown PvE Zombies measures 4,250. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.11How do you connect to PrimeCraze ZombieTown PvE Zombies?
Press F1 inside Rust to open the console and enter client.connect 216.245.177.60:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://primecrazezt.com.
Appendix BServer tags
What each of the server's tags means. Published as mp30,ptrak,$r?,v2633,^z,^y,^m,NA,^p,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp30 | Max players. It offers 30 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
| Region | |
NA | North America. The server browser lists this server under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Rust zombie server population. ruststatistics.org/top-rust-zombie-servers.
- [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.