RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 216.39.240.13:28029
Abstract
We describe the public Rust server RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], reached at 216.39.240.13:28029. At the last check it held 0 of 101 places, against a seven-day mean of 1 and a peak of 41. It ranks #3,675 of all servers, the top 16%. It last wiped 6d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 14:47 UTC, every Friday at 14:47 UTC.
Keywords50x gather weekly wipes modded carbon pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 16% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Friday 30 October, 14:47 UTC, in 15h. Every Friday at 14:47 UTC (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 5 | players, last three wipes |
| Crowd held | 60% | else halves by day 1.5 |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 14:47 | 15h | its own schedule |
| Thu 5 Nov, 19:00 | 6d 19h | force wipefw |
| Fri 6 Nov, 14:47 | 7d 15h | its own schedule |
| Fri 13 Nov, 14:47 | 14d 15h | its own schedule |
| Fri 20 Nov, 14:47 | 21d 15h | its own schedule |
| Fri 27 Nov, 14:47 | 28d 15h | its own schedule |
| Thu 3 Dec, 19:00 | 34d 19h | force wipefw |
| Fri 4 Dec, 14:47 | 35d 15h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 14:476d ago | 3 | – | running | 0 |
| Fri 16 Oct, 13:4913d ago | 7 | halved by day 2 | 7 d | 1 |
| Fri 9 Oct, 13:5420d ago | 5 | held half | 7 d | 1 |
| Thu 1 Oct, 18:06fw28d ago | 4 | held half | 7.8 d | 2 |
| Fri 25 Sep, 15:1634d ago | 7 | halved by day 1 | 6.1 d | 2 |
| Fri 18 Sep, 14:0541d ago | 4 | held half | 7 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 216.39.240.13:28029 |
|---|---|
| Region | – |
| Max players | 101 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 14:47 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 86329953 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers above 10x [2], modded servers by player count [3], live pve population [4], roleplay server list [5] and next Rust wipe times [6].
| Server | Players |
|---|---|
| |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average | 0/200 |
| [SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average | 0/50 |
| RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average | 2/101 |
| RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average | 0/101 |
| CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average | 4/100 |
| RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average | 7/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] smooth?
Its average server fps over the last 48 hours was 29, with a minimum of 5. Its entity count reached a maximum of 162,634, including buildings, deployables and all other world objects. The peak memory usage was 4,851 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
A region is not published by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 216.39.240.13:28029.
A.3How reliable is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], and is it currently online?
RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is currently online. It last restarted around 9 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 98%, with 165 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
Rust network protocol 2635 and build 168909 is the version that RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] follow for wipes?
The wipe rhythm of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:47 UTC. On Friday 30 October at 14:47 UTC the next wipe is expected. The world currently in use was created 6 days 8 hours ago. According to its tags, the server wipes on a weekly schedule.
A.6What happens on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
The average busiest point of recent wipes was 5 players. The peak on the latest wipe came 22 hours after it began. For 60% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 1.5.
Population
A.7What is the rank of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] among Rust servers?
Ranked by player hours across seven days, RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] holds #3,675, in the top 16% of all ranked servers.
A.8At what level does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] operate in terms of players?
At this moment 0 players are on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], which has 101 slots in total. Averaged over the last seven days: 1 players; the same period peaks at 4. The busiest hour of the last 48 is 15:00 UTC, averaging 3 players.
Tags, lists
A.9What is the meaning of the tags on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
gmrust (Game mode): Rust survival, in its standard form; mp101 (Max players): It offers 101 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe cycle applies; ^r (Roleplay): Roleplay is the server's purpose; ^p (PvE): The threat is the world, not other players; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins: these are the tags RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] be found among the Rust Statistics lists and filters?
Rust servers with a gather rate above 10x, Modded Rust servers, Rust PvE servers: live list, Rust roleplay servers, measured and Rust servers named for zombies are the Rust Statistics lists that RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] fits. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Settings and map
A.11What are the settings and rules that govern RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
The rate for gathering on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is 50x, according to its name. At 8 players, the group limit equals the game's default. roleplay is the game mode here; towns, jobs and rules for roleplay. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.
A.12What is the map for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
Generated by the game from seed 86329953, the procedural map on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] measures 5,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What steps are required to join RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
Press F1 inside Rust to open the console and enter client.connect 216.39.240.13:28029. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://www.rust-gaming-nation.com/.
Appendix BServer tags
What each of the server's tags means. Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp101 | Max players. It offers 101 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^w | Weekly. A weekly wipe cycle applies. |
| Gameplay | |
^r | Roleplay. Roleplay is the server's purpose. |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers above 10x. ruststatistics.org/top-10x-plus-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Roleplay server list. ruststatistics.org/top-rust-roleplay-servers.
- [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.