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RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]

Rust Statistics

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Online · checked 9m ago · 216.39.240.13:28029

Abstract

We describe the public Rust server RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], reached at 216.39.240.13:28029. At the last check it held 0 of 101 places, against a seven-day mean of 1 and a peak of 41. It ranks #3,675 of all servers, the top 16%. It last wiped 6d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 14:47 UTC, every Friday at 14:47 UTC.

Keywords50x gather weekly wipes modded carbon pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1010% full
In the queue0no queue
Seven-day mean1peak 4, 48 h peak 4
Rank2#3,675top 16%
Last wipe6d agoweekly schedule
Next wipe315hFri 30 Oct, 14:47 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0019:0003:0012:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304000:0009:0019:0003:0012:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 16% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Friday 30 October, 14:47 UTC, in 15h. Every Friday at 14:47 UTC (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak5players, last three wipes
Crowd held60%else halves by day 1.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Fri 30 Oct, 14:4715hits own schedule
Thu 5 Nov, 19:006d 19hforce wipefw
Fri 6 Nov, 14:477d 15hits own schedule
Fri 13 Nov, 14:4714d 15hits own schedule
Fri 20 Nov, 14:4721d 15hits own schedule
Fri 27 Nov, 14:4728d 15hits own schedule
Thu 3 Dec, 19:0034d 19hforce wipefw
Fri 4 Dec, 14:4735d 15hits own schedule
Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 14:476d ago 3 – running 0
Fri 16 Oct, 13:4913d ago 7 halved by day 2 7 d 1
Fri 9 Oct, 13:5420d ago 5 held half 7 d 1
Thu 1 Oct, 18:06fw28d ago 4 held half 7.8 d 2
Fri 25 Sep, 15:1634d ago 7 halved by day 1 6.1 d 2
Fri 18 Sep, 14:0541d ago 4 held half 7 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]
Figure 5: The map: Procedural Map, size 5000, seed 86329953. Open on RustMaps.
Table 5: The server's published settings.
Address216.39.240.13:28029
Region–
Max players101
Group limit8, the default
Wipe scheduleweekly
Last wipe23 Oct 2026, 14:47 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size5000
Seed86329953

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers above 10x [2], modded servers by player count [3], live pve population [4], roleplay server list [5] and next Rust wipe times [6].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average0/200
[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average0/50
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average2/101
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average0/101
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average4/100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average7/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] smooth?

Its average server fps over the last 48 hours was 29, with a minimum of 5. Its entity count reached a maximum of 162,634, including buildings, deployables and all other world objects. The peak memory usage was 4,851 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

A region is not published by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 216.39.240.13:28029.

A.3How reliable is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], and is it currently online?

RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is currently online. It last restarted around 9 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 98%, with 165 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

Rust network protocol 2635 and build 168909 is the version that RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] follow for wipes?

The wipe rhythm of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:47 UTC. On Friday 30 October at 14:47 UTC the next wipe is expected. The world currently in use was created 6 days 8 hours ago. According to its tags, the server wipes on a weekly schedule.

A.6What happens on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?

The average busiest point of recent wipes was 5 players. The peak on the latest wipe came 22 hours after it began. For 60% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 1.5.

Population

A.7What is the rank of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] among Rust servers?

Ranked by player hours across seven days, RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] holds #3,675, in the top 16% of all ranked servers.

A.8At what level does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] operate in terms of players?

At this moment 0 players are on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], which has 101 slots in total. Averaged over the last seven days: 1 players; the same period peaks at 4. The busiest hour of the last 48 is 15:00 UTC, averaging 3 players.

Tags, lists

A.9What is the meaning of the tags on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

gmrust (Game mode): Rust survival, in its standard form; mp101 (Max players): It offers 101 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe cycle applies; ^r (Roleplay): Roleplay is the server's purpose; ^p (PvE): The threat is the world, not other players; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins: these are the tags RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] be found among the Rust Statistics lists and filters?

Rust servers with a gather rate above 10x, Modded Rust servers, Rust PvE servers: live list, Rust roleplay servers, measured and Rust servers named for zombies are the Rust Statistics lists that RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] fits. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Settings and map

A.11What are the settings and rules that govern RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

The rate for gathering on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is 50x, according to its name. At 8 players, the group limit equals the game's default. roleplay is the game mode here; towns, jobs and rules for roleplay. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What is the map for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

Generated by the game from seed 86329953, the procedural map on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] measures 5,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What steps are required to join RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

Press F1 inside Rust to open the console and enter client.connect 216.39.240.13:28029. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://www.rust-gaming-nation.com/.

Appendix BServer tags

What each of the server's tags means. Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp101Max players. It offers 101 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Gameplay
^rRoleplay. Roleplay is the server's purpose.
^pPvE. The threat is the world, not other players.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers above 10x. ruststatistics.org/top-10x-plus-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Roleplay server list. ruststatistics.org/top-rust-roleplay-servers.
  6. [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.