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[US] ICEFUSE TEST SERVER 1

Rust Statistics

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Online · checked 9m ago · 216.39.240.61:28012

Abstract

We describe the public Rust server [US] ICEFUSE TEST SERVER 1, reached at 216.39.240.61:28012. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,311 of all servers, the top 64%. It last wiped 2d ago on a published weekly schedule; the next wipe is expected Saturday 31 October, 03:08 UTC, every Tuesday at 03:07 and every Saturday at 03:08 UTC.

Keywordsweekly wipes modded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#14,311top 64%
Last wipe2d agoweekly schedule
Next wipe31d 3hSat 31 Oct, 03:08 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304000:0009:0019:0004:0013:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Saturday 31 October, 03:08 UTC, in 1d 3h. Every Tuesday at 03:07 and every Saturday at 03:08 UTC (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.5 daysbetween real wipes
On rhythm88%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Table 3: Coming wipes, as expected.
When (UTC)InKind
Sat 31 Oct, 03:081d 3hits own schedule
Tue 3 Nov, 03:074d 3hits own schedule
Thu 5 Nov, 19:006d 19hforce wipefw
Sat 7 Nov, 03:088d 3hits own schedule
Tue 10 Nov, 03:0711d 3hits own schedule
Sat 14 Nov, 03:0815d 3hits own schedule
Tue 17 Nov, 03:0718d 3hits own schedule
Sat 21 Nov, 03:0822d 3hits own schedule
Tue 27 OctSat 24 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 03:072d ago 1 – running 0
Sat 24 Oct, 03:085d ago 1 held half 3 d 0
Wed 21 Oct, 05:178d ago 0 – 2.9 d 0
Sat 17 Oct, 03:0812d ago 0 – 4.1 d 0
Tue 13 Oct, 03:0716d ago 0 – 4 d 0
Sat 10 Oct, 03:0719d ago 0 – 3 d 0
Tue 6 Oct, 03:1023d ago 0 – 4 d 0
Thu 1 Oct, 18:01fw28d ago 1 halved by day 2 4.4 d 0
Tue 29 Sep, 03:0930d ago 0 – 2.6 d 0
Mon 28 Sep, 17:0231d ago 1 – 0.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [US] ICEFUSE TEST SERVER 1
Figure 5: The map: Wiped 2 days ago, size 3250, seed 1088026125.
Table 5: The server's published settings.
Address216.39.240.61:28012
Region–
Max players100
Group limit100 max
Wipe scheduleweekly
Last wipe27 Oct 2026, 03:07 UTC
Hostname–
First seen13 Sep 2026
MapWiped 2 days ago
Size3250
Seed1088026125

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], modded Rust servers listed live [3], rust aim training servers [4], rust battlefield server figures [5] and servers wiping soon [6].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average1/10
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average2/100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 32 on average28/100
KABOOM 1000X BATTLEFIELD | RAID AI CLANSNA · groups of 10+ · 1000x · weekly · 5 on average4/200
NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 3 on average0/16
Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 3 on average0/16

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does [US] ICEFUSE TEST SERVER 1 run?

Over the past 48 hours, it ran at an average of 30 server fps, with a low of 30. Buildings, deployables and all other world objects counted together reached a maximum of 31,000 entities. The peak memory usage was 2,244 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does [US] ICEFUSE TEST SERVER 1 have?

Without a region tag from [US] ICEFUSE TEST SERVER 1, its name still points to North America. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 216.39.240.61:28012 is its address.

A.3What is the reliability of [US] ICEFUSE TEST SERVER 1, and is it online?

At the present moment, [US] ICEFUSE TEST SERVER 1 is online. Based on the uptime it reports, the last restart occurred about 17 hours ago. The server was up 69% of the time over the last 7 full days, 116 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on [US] ICEFUSE TEST SERVER 1?

Rust network protocol 2635 and build 169621 is the version that [US] ICEFUSE TEST SERVER 1 runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does [US] ICEFUSE TEST SERVER 1 wipe?

The wipe rhythm of [US] ICEFUSE TEST SERVER 1 is every Tuesday at 03:07 and every Saturday at 03:08 UTC. On Saturday 31 October at 03:08 UTC the next wipe is expected. The current world has been running for 2 days 20 hours. According to its tags, the server wipes on a weekly schedule.

A.6How would you describe wipe day on [US] ICEFUSE TEST SERVER 1?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 32 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.

Player count

A.7How does [US] ICEFUSE TEST SERVER 1 compare with other Rust servers in the rankings?

Ranked by player hours across seven days, [US] ICEFUSE TEST SERVER 1 holds #14,311, in the top 64% of all ranked servers.

A.8What is the population level of [US] ICEFUSE TEST SERVER 1?

The current population of [US] ICEFUSE TEST SERVER 1 is 0, drawn from 100 slots. Averaged over the last seven days: 0 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 11:00 UTC, with an average of 0 players.

Tags, lists

A.9What is the meaning of the tags on [US] ICEFUSE TEST SERVER 1?

Tags from [US] ICEFUSE TEST SERVER 1, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It offers 100 slots; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Your game must run protocol 2635 to connect; cs169621 (Build): This server runs game build 169621; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^w (Weekly): A weekly wipe cycle applies; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^i (Battlefield): This is battlefield play: quick PvP with kits and elevated rates; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can [US] ICEFUSE TEST SERVER 1 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [US] ICEFUSE TEST SERVER 1 fits are: Modded Rust servers, Rust aim training servers, Rust battlefield servers and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Settings and map

A.11What are the settings and rules that govern [US] ICEFUSE TEST SERVER 1?

No gather rate appears in the name of [US] ICEFUSE TEST SERVER 1. A group holds at most 100 players. Listed as combat training, the game mode is loot is handed out for aim and PvP practice. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.

A.12On which map does [US] ICEFUSE TEST SERVER 1 take place?

Generated by the game from seed 1088026125, the procedural map on [US] ICEFUSE TEST SERVER 1 measures 3,250. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Wiped 2 days ago.

Connection

A.13What is the process for joining [US] ICEFUSE TEST SERVER 1?

Enter client.connect 216.39.240.61:28012 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://icefuse.com/.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^d,^i,gmvanilla,cs169621,ts100.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp100Max players. It offers 100 slots.
ts100Group limit. Teams are capped at 100.
v2635Protocol. Your game must run protocol 2635 to connect.
cs169621Build. This server runs game build 169621.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Gameplay
^dCombat training. Loot is handed to you for aim and PvP practice.
^iBattlefield. This is battlefield play: quick PvP with kits and elevated rates.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

THIS IS A CLONE OF OUR BATTLEFIELD SERVER! > Million X Gather Rates, Fast Recycle AND Smelting Speeds! > Free Bgrade, Skinbox, Sign Artist, MyMini For Everyone! > Clans, Teams, Kits, Homes, Teleporting, Bounties, Bgrade, Remove > Vehicles Spawn With Full Health AND Parts! > Custom Anticheat! ▼SERVER WIPE TIMES▼ ★ Tuesday at 3:00 PM GMT ★ Friday at 1:00 PM GMT

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust aim training servers. ruststatistics.org/top-rust-aim-training-servers.
  5. [5]Rust Statistics. Rust battlefield server figures. ruststatistics.org/top-rust-battlefield-servers.
  6. [6]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.