[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 216.39.240.61:29011
Abstract
We describe the public Rust server [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, reached at 216.39.240.61:29011 and hosted in NA. At the last check it held 0 of 1000 places, against a seven-day mean of 0 and a peak of 131. It ranks #12,323 of all servers, the top 56%, and #1392 in NA. It last wiped 26d ago on a published weekly schedule; the next wipe is expected Thursday 29 October, 17:53 UTC, weekly: 7 days after its last wipe.
Keywordsweekly wipes modded carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 56% of all ranked servers, the top 75% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 29 October, 17:53 UTC, in 1d 22h. Weekly: 7 days after its last wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 216.39.240.61:29011 |
|---|---|
| Region | NA |
| Max players | 1000 |
| Group limit | 100 max |
| Wipe schedule | weekly |
| Last wipe | 1 Oct 2026, 17:53 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
| Map | IFN.GG |
| Size | 6000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], browse modded Rust servers [3], combat training servers [4] and servers wiping soon [5].
| Server | Players |
|---|---|
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average | 19/20 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average | 0/100 |
| [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 31 on average | 17/100 |
| KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 5 on average | 5/200 |
| NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average | 0/16 |
| Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 4 on average | 0/16 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames smooth?
The server fps averaged 30 over the last 48 hours, never dropping below 30. Its entity count reached a maximum of 5,284, including buildings, deployables and all other world objects. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames based?
In North America, according to its own listing, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames appears with the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 216.39.240.61:29011 is its address.
A.3What is the reliability of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, and is it online?
At the present moment, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is online. The uptime it reports indicates a restart about 2 days 21 hours ago. Its uptime over the last full days (2 days) was 100%, with 48 of 48 hours online. It was first observed on 24 October 2026 by Rust Statistics.
A.4What is the Rust version for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames follow for wipes?
An estimate derived from weekly: 7 days after its last wipe gives the next wipe for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. The server is due to wipe on Thursday 29 October at 17:53 UTC. 26 days 1 hours have passed since the current world was generated. A weekly wipe schedule is published in the server's tags.
Player count
A.6What is the rank of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames among Rust servers?
On player hours over seven days [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is #12,323, within the top 56% of all ranked servers; within North America it is #1,392.
A.7At what level does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames operate in terms of players?
At this moment 0 players are on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, which has 1,000 slots in total. The peak over seven days is 13, against an average of 0. The busiest hour of the last 48 is 19:00 UTC, averaging 1 players.
Tags and filters
A.8What is the meaning of the tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
gmrust (Game mode): This is survival as standard Rust plays; mp1000 (Max players): 1,000 slots are available; ts100 (Group limit): 100 is the maximum team size; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^d (Combat training): This is a training server: aim and PvP practice with loot provided; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; NA (North America): North America is the region it appears under in the server browser: these are the tags [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames be found among the Rust Statistics lists and filters?
These Rust Statistics lists include [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: Modded Rust servers, Rust aim training servers and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Rules, settings, map
A.10Under what rules and settings does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames operate?
Its name carries no gather rate for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. The team limit is 100 players. Listed as combat training, the game mode is practice for aim and PvP, loot given out. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.
A.11What is the map for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The game generates [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames's procedural map at size 6,000, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is IFN.GG.
How to join
A.12How do you connect to [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Enter client.connect 216.39.240.61:29011 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://icefuse.com/.
Appendix BServer tags
What each of the server's tags means. Published as mp1000,ptrak,$r?,v2635,^z,^y,^w,^d,NA,gmrust,cs168909,ts100.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp1000 | Max players. 1,000 slots are available. |
ts100 | Group limit. 100 is the maximum team size. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^w | Weekly. Wipes happen every week. |
| Gameplay | |
^d | Combat training. This is a training server: aim and PvP practice with loot provided. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Combat training servers. ruststatistics.org/top-rust-aim-training-servers.
- [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.