Rust StatisticsWorking papers on every public Rust server · 96,161 players now

HEAVY RUST | HELLIS | TRAINING | ROOMS

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 217.60.240.248:29015

Abstract

We describe the public Rust server HEAVY RUST | HELLIS | TRAINING | ROOMS, reached at 217.60.240.248:29015. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 41. It ranks #5,734 of all servers, the top 26%. It makes a new world every few hours (5 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 4, 48 h peak 4
Rank2#5,734top 26%
Wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123417:0000:0007:0016:0006:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040017:0000:0007:0016:0006:0014:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct.

4Rank

The server stands in the top 26% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 10:151d ago – – – 0
Tue 27 Oct, 16:191d ago – – – 0
Tue 27 Oct, 08:372d ago – – – 0
Sun 25 Oct, 18:093d ago – – – 0
Sun 25 Oct, 13:494d ago 3 – 1.8 d 1

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map, size 3000, seed 1337.
Table 3: The server's published settings.
Address217.60.240.248:29015
Region– · ger
Max players100
Group limitnot published
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen25 Oct 2026
MapCustom Map
Size3000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 111 on average222/300
RaidLabgroups of 8+ · 32 on average0/50
EU Hub 01EU · groups of 1000+ · 23 on average17/3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average4/300
Warriorsgroups of 8+ · 2 on average2/100
A Shockbyte Rust Servergroups of 8+ · 2 on average0/40

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does HEAVY RUST | HELLIS | TRAINING | ROOMS run?

Its average server fps over the last 48 hours was 168, with a minimum of 99. Its entity count reached a maximum of 1,139, including buildings, deployables and all other world objects. Memory use peaked at 1,034 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is HEAVY RUST | HELLIS | TRAINING | ROOMS based?

A region is not published by HEAVY RUST | HELLIS | TRAINING | ROOMS, and its region code is ger. Rust Statistics does not look up the machine's location; it shows where the server says it is. 217.60.240.248:29015 is its address.

A.3How reliable is HEAVY RUST | HELLIS | TRAINING | ROOMS, and is it currently online?

At the present moment, HEAVY RUST | HELLIS | TRAINING | ROOMS is online. The uptime it reports indicates a restart about 10 hours ago. Of the 72 hours in the last 3 full days, 63 were served, an availability of 88%. It was first observed on 25 October 2026 by Rust Statistics.

A.4What version of Rust is run on HEAVY RUST | HELLIS | TRAINING | ROOMS?

HEAVY RUST | HELLIS | TRAINING | ROOMS is running Rust network protocol 2570 and build 109107 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on HEAVY RUST | HELLIS | TRAINING | ROOMS?

No wipe schedule is kept for HEAVY RUST | HELLIS | TRAINING | ROOMS, which replaces its world every few hours; those resets do not count as wipes.

Player count

A.6What position does HEAVY RUST | HELLIS | TRAINING | ROOMS occupy in the ranking of Rust servers?

Ranked by player hours across seven days, HEAVY RUST | HELLIS | TRAINING | ROOMS holds #5,734, in the top 26% of all ranked servers.

A.7What is the population level of HEAVY RUST | HELLIS | TRAINING | ROOMS?

The current population of HEAVY RUST | HELLIS | TRAINING | ROOMS is 0, drawn from 100 slots. The peak over seven days is 4, against an average of 0. Of the last 48 hours, the peak hour falls at 07:00 UTC, with an average of 3 players.

Tags and filters

A.8How should the tags on HEAVY RUST | HELLIS | TRAINING | ROOMS be interpreted?

Tags from HEAVY RUST | HELLIS | TRAINING | ROOMS, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): 100 slots are available; v2570 (Protocol): The game protocol is 2570; your client must match it to join; cs109107 (Build): This server runs game build 109107; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $rger (Region code): ger is the code recorded for this server's region; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can HEAVY RUST | HELLIS | TRAINING | ROOMS be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that HEAVY RUST | HELLIS | TRAINING | ROOMS fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

Settings and map

A.10Which settings and rules are in force on HEAVY RUST | HELLIS | TRAINING | ROOMS?

No gather rate appears in the name of HEAVY RUST | HELLIS | TRAINING | ROOMS. No group limit is published. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on HEAVY RUST | HELLIS | TRAINING | ROOMS?

Generated by the game from seed 1337, the procedural map on HEAVY RUST | HELLIS | TRAINING | ROOMS measures 3,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.

How to join

A.12What is the process for joining HEAVY RUST | HELLIS | TRAINING | ROOMS?

Press F1 inside Rust to open the console and enter client.connect 217.60.240.248:29015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$rger,v2570,gmrust,cs109107,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. 100 slots are available.
v2570Protocol. The game protocol is 2570; your client must match it to join.
cs109107Build. This server runs game build 109107.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$rgerRegion code. ger is the code recorded for this server's region.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.