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NServer TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 219.104.142.82:28015

Abstract

We describe the public Rust server NServer TEST, reached at 219.104.142.82:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #5,517 of all servers, the top 25%. It makes a new world every few hours (5 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#5,517top 25%
Wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 25% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 06:273d ago – – – 0
Mon 26 Oct, 04:523d ago – – – 1
Sun 25 Oct, 09:584d ago – – – 1
Sat 24 Oct, 04:505d ago – – – 1
Fri 23 Oct, 10:286d ago – – – 0
Wed 21 Oct, 06:488d ago – – – 1
Tue 20 Oct, 13:588d ago – – – 1
Tue 20 Oct, 12:068d ago – – – 1
Tue 20 Oct, 09:529d ago – – – 1
Tue 20 Oct, 07:429d ago – – – 0

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address219.104.142.82:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 109 on average77/300
RaidLabgroups of 8+ · 29 on average200/50
EU Hub 01EU · groups of 1000+ · 24 on average12/3300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 3 on average6/300
A Shockbyte Rust Servergroups of 8+ · 2 on average0/40
Warriorsgroups of 8+ · 2 on average2/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of NServer TEST?

No region is published by NServer TEST. Rust Statistics does not look up the machine's location; it shows where the server says it is. 219.104.142.82:28015 is its address.

A.2What is the online status and reliability of NServer TEST?

Right now, NServer TEST is offline, and the last time it was seen was 3 days 2 hours ago. The server was up 26% of the time over the last 7 full days, 44 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on NServer TEST?

Rust network protocol 2635 and build 168909 is the version that NServer TEST runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on NServer TEST?

NServer TEST generates a fresh world every few hours. No wipe schedule is maintained, and these resets are not counted as wipes.

Population

A.5What position does NServer TEST occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts NServer TEST at #5,517, within the top 25% of ranked servers.

A.6What is the population level of NServer TEST?

At this moment NServer TEST is offline, having last been seen 3 days 2 hours ago. Over the last week the count averages 1 players and reaches 1 at its height.

Tags and filters

A.7What do the tags associated with NServer TEST signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which NServer TEST publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can NServer TEST be found among the Rust Statistics lists and filters?

The Rust Statistics lists that NServer TEST fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9What are the settings and rules that govern NServer TEST?

No gather rate appears in the name of NServer TEST. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.10What is the map for NServer TEST?

A procedural map, generated by the game, is what NServer TEST runs.

Connection

A.11How do you connect to NServer TEST?

Enter client.connect 219.104.142.82:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.