JP-APOLLO-RUST-PVE-SERVER
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 219.164.228.12:28015
Abstract
We describe the public Rust server JP-APOLLO-RUST-PVE-SERVER, reached at 219.164.228.12:28015. At the last check it held 4 of 100 places, against a seven-day mean of 3 and a peak of 141. It ranks #1,641 of all servers, the top 7%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded carbon pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 7% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 27.6 days | between real wipes |
| Wipe-day peak | 26 | players, last three wipes |
| Crowd held | 0% | else halves by day 13 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 5h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 5h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 23:08fw27d ago | 30 | – | running | 1 |
| Fri 4 Sep, 08:0655d ago | 23 | halved by day 13 | 27.6 d | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 219.164.228.12:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 16 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 23:08 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1739184776 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], pve server list [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average | 41/100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average | 24/88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average | 15/100 |
| [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average | 20/100 |
| 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average | 19/200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average | 14/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does JP-APOLLO-RUST-PVE-SERVER run?
Over the past 48 hours, it ran at an average of 48 server fps, with a low of 30. Buildings, deployables and all other world objects counted together reached a maximum of 203,019 entities. The peak memory usage was 8,526 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is JP-APOLLO-RUST-PVE-SERVER based?
Without a region tag from JP-APOLLO-RUST-PVE-SERVER, its name still points to Asia. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 219.164.228.12:28015 is its address.
A.3What is the online status and reliability of JP-APOLLO-RUST-PVE-SERVER?
At the present moment, JP-APOLLO-RUST-PVE-SERVER is online. Based on the uptime it reports, the last restart occurred about 14 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on JP-APOLLO-RUST-PVE-SERVER?
JP-APOLLO-RUST-PVE-SERVER is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on JP-APOLLO-RUST-PVE-SERVER?
Once a month, JP-APOLLO-RUST-PVE-SERVER wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 27 days 14 hours. According to its tags, wipes happen once a month.
A.6How would you describe wipe day on JP-APOLLO-RUST-PVE-SERVER?
Across its recent wipes, the average peak population was 26 players. The crowd reached its maximum 31 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 13.
Population
A.7What position does JP-APOLLO-RUST-PVE-SERVER occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts JP-APOLLO-RUST-PVE-SERVER at #1,641, within the top 7% of ranked servers.
A.8At what level does JP-APOLLO-RUST-PVE-SERVER operate in terms of players?
At this moment 4 players are on JP-APOLLO-RUST-PVE-SERVER, which has 100 slots in total. Over the last week the count averages 3 players and reaches 14 at its height. Of the last 48 hours, the peak hour falls at 10:00 UTC, with an average of 9 players.
Tags and filters
A.9What is the meaning of the tags on JP-APOLLO-RUST-PVE-SERVER?
gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins: these are the tags JP-APOLLO-RUST-PVE-SERVER publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can JP-APOLLO-RUST-PVE-SERVER be found among the Rust Statistics lists and filters?
These Rust Statistics lists include JP-APOLLO-RUST-PVE-SERVER: Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11Under what rules and settings does JP-APOLLO-RUST-PVE-SERVER operate?
Its name carries no gather rate for JP-APOLLO-RUST-PVE-SERVER. A group holds at most 16 players. The mode is pve, which means players cannot fight each other. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on JP-APOLLO-RUST-PVE-SERVER?
Generated by the game from seed 1739184776, the procedural map on JP-APOLLO-RUST-PVE-SERVER measures 4,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13How do you connect to JP-APOLLO-RUST-PVE-SERVER?
Enter client.connect 219.164.228.12:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://discord.com/invite/9AcbMCKcvd.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts16.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. It offers 100 slots. |
ts16 | Group limit. Teams are capped at 16. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.