rustyonmars
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 222.154.252.119:28027
Abstract
We describe the public Rust server rustyonmars, reached at 222.154.252.119:28027. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,353 of all servers, the top 69%. It last wiped 26d ago on a published biweekly schedule; the next wipe is expected Friday 30 October, 09:02 UTC, its biweekly schedule tag.
Keywordsbiweekly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Friday 30 October, 09:02 UTC, in 1d 6h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.5 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 09:02 | 1d 6h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 16h | force wipefw |
| Fri 13 Nov, 09:02 | 15d 6h | its own schedule |
| Fri 27 Nov, 09:02 | 29d 6h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 16h | force wipefw |
| Fri 11 Dec, 09:02 | 43d 6h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 09:0226d ago | 1 | – | running | 0 |
| Wed 30 Sep, 21:1228d ago | 1 | – | 1.5 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 222.154.252.119:28027 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 2 Oct 2026, 09:02 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 20260907 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average | 54/100 |
| [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average | 1/100 |
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average | 1/200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average | 2/200 |
| Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average | 9/50 |
| [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average | 2/20 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does rustyonmars run?
The server fps averaged 126 over the last 48 hours, never dropping below 80. Its entity count reached a maximum of 180,116, including buildings, deployables and all other world objects. The peak memory usage was 3,776 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does rustyonmars have?
A region is not published by rustyonmars. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 222.154.252.119:28027 is its address.
A.3How reliable is rustyonmars, and is it currently online?
rustyonmars is online at this time. Based on the uptime it reports, the last restart occurred about 9 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for rustyonmars?
The version of Rust on rustyonmars is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does rustyonmars follow for wipes?
Because too few wipes of rustyonmars are recorded to confirm the schedule, the tag governs the prediction. On Friday 30 October at 09:02 UTC the next wipe is expected. The world currently in use was created 26 days 17 hours ago. A fortnightly wipe schedule appears in its tags.
A.6What characterises wipe day on rustyonmars?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 2 hours after it began.
Population
A.7What position does rustyonmars occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts rustyonmars at #15,353, within the top 69% of ranked servers.
A.8How would you characterise the player activity on rustyonmars?
The current population of rustyonmars is 0, drawn from 50 slots. The seven-day average for this server is 0 players.
Tags and filters
A.9How should the tags on rustyonmars be interpreted?
Tags from rustyonmars, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can rustyonmars be found among the Rust Statistics lists and filters?
The Rust Statistics lists that rustyonmars fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Settings and map
A.11Under what rules and settings does rustyonmars operate?
No gather rate appears in the name of rustyonmars. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on rustyonmars?
The game generates rustyonmars's procedural map at size 4,500, from seed 20260907. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13How do you connect to rustyonmars?
Enter client.connect 222.154.252.119:28027 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://rustyonmars.com/rust/.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^b,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.