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[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]

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Online · checked 6m ago · 222.224.192.138:28027

Abstract

We describe the public Rust server [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], reached at 222.224.192.138:28027 and hosted in EA. At the last check it held 0 of 40 places, against a seven-day mean of 1 and a peak of 61. It ranks #3,091 of all servers, the top 14%, and #280 in EA. It last wiped 23d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean1peak 6, 48 h peak 4
Rank2#3,091top 14%; #280 in EA
Last wipe23d agomonthly schedule
Next wipe37d 5hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0023:0008:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608014:0023:0008:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 14% of all ranked servers, the top 51% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7.6 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak3players, last three wipes
Crowd held50%else halves by day 1
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 5hforce wipefw
Thu 3 Dec, 19:0035d 5hforce wipefw
Mon 5 OctSat 3 OctSun 20 Sep
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 7, 46 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 5 Oct, 13:5323d ago 7 – running 1
Sat 3 Oct, 12:1726d ago 1 held half 2.1 d 0
Sun 20 Sep, 11:2739d ago 1 halved by day 1 13 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]
Figure 5: The map: Custom Map, size 4000, seed 130303.
Table 5: The server's published settings.
Address222.224.192.138:28027
RegionEA
Max players40
Group limit8, the default
Wipe schedulemonthly
Last wipe5 Oct 2026, 13:53 UTC
Hostnamegame.ikkunn53.com
First seen17 Sep 2026
MapCustom Map
Size4000
Seed130303

7Operator

6 servers publish a ikkunn53.com hostname.

Table 6: Other servers of the same operator, ikkunn53.com.

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], pve wipes and settings [3] and predicted wipe schedule [4].

Table 7: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average38/100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average21/88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average15/100
[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average20/100
【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average20/200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average13/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] smooth?

Over the past 48 hours, it ran at an average of 59 server fps, with a low of 57. Buildings, deployables and all other world objects counted together reached a maximum of 124,425 entities. Its highest memory usage was 3,273 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] based?

The EA tag places [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] in Asia, as it lists itself. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 222.224.192.138:28027.

A.3What is the reliability of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], and is it online?

[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is currently online. Based on the uptime it reports, the last restart occurred about 2 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 17 September 2026.

A.4What is the Rust version for [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

Rust network protocol 2635 and build 168909 is the version that [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] follow for wipes?

Once a month, [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 23 days 23 hours ago. According to its tags, wipes happen once a month.

A.6How would you describe wipe day on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

Recent wipes saw an average peak of 3 players. The peak on the latest wipe came 46 hours after it began. Half the peak was sustained until the next wipe in 50% of recent wipes. Otherwise, a fall below half took place by day 1.

Population

A.7What is the rank of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] among Rust servers?

On player hours over seven days [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is #3,091, within the top 14% of all ranked servers; within Asia it is #280.

A.8What is the population level of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

The current population of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is 0, drawn from 40 slots. Averaged over the last seven days: 1 players; the same period peaks at 6. Of the last 48 hours, the peak hour falls at 10:00 UTC, with an average of 2 players.

Tags, lists

A.9Who is responsible for running [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

The same operator most likely runs [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] and 5 other servers we track, since both publish a ikkunn53.com hostname.

A.10How should the tags on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): It offers 40 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EA (East Asia): The server browser lists this server under East Asia: these are the tags [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.11Where can [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] be found among the Rust Statistics lists and filters?

Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] fits. It appears under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.12What are the settings and rules that govern [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

Its name carries no gather rate for [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is no player-versus-player fighting. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.13What map is in use on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

Generated by the game from seed 130303, the procedural map on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] measures 4,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.

Connection

A.14How do you connect to [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

Press F1 inside Rust to open the console and enter client.connect 222.224.192.138:28027. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://www.ikkunn53.com/rust.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z.

Table 8: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. It offers 40 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
EAEast Asia. The server browser lists this server under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Japan PvE Server Tokyo This server is currently in a 24-hour run.Please join the Discord server for more information discord discord.gg/6qtWzqrkGX Rules.No attacking or harassing players.Do not spam or overload the server.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.