Players vs Zombies! HARDCORE PVE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 23.230.3.29:28019
Abstract
We describe the public Rust server Players vs Zombies! HARDCORE PVE, reached at 23.230.3.29:28019 and hosted in NA. At the last check it held 1 of 69 places, against a seven-day mean of 1 and a peak of 41. It ranks #4,031 of all servers, the top 18%, and #674 in NA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 18% of all ranked servers, the top 36% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 5 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 10h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 10h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03fw27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 23.230.3.29:28019 |
|---|---|
| Region | NA |
| Max players | 69 |
| Group limit | 88 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:03 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4096 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], browse modded Rust servers [3], pve server list [4], rust zombie server population [5] and upcoming Rust wipes [6].
| Server | Players |
|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average | 25/200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average | 27/200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average | 12/100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 33 on average | 59/100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average | 10/150 |
| US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average | 4/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does Players vs Zombies! HARDCORE PVE perform well?
Over the past 48 hours, it ran at an average of 71 server fps, with a low of 37. The highest number of entities it carried was 142,651, comprising buildings, deployables and all other objects. Memory use peaked at 3,808 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is Players vs Zombies! HARDCORE PVE based?
The NA tag places Players vs Zombies! HARDCORE PVE in North America, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 23.230.3.29:28019 is its address.
A.3What is the online status and reliability of Players vs Zombies! HARDCORE PVE?
Players vs Zombies! HARDCORE PVE is currently online. Based on the uptime it reports, the last restart occurred about 10 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for Players vs Zombies! HARDCORE PVE?
The version of Rust on Players vs Zombies! HARDCORE PVE is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on Players vs Zombies! HARDCORE PVE?
Once a month, Players vs Zombies! HARDCORE PVE wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 27 days 14 hours have passed since the current world was generated. The tags show that the server wipes monthly.
A.6What characterises wipe day on Players vs Zombies! HARDCORE PVE?
Recent wipes saw an average peak of 5 players. The crowd reached its maximum 29 hours after the latest wipe.
Population
A.7How does Players vs Zombies! HARDCORE PVE compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives Players vs Zombies! HARDCORE PVE #4,031, in the top 18% of ranked servers and #674 in North America.
A.8How would you characterise the player activity on Players vs Zombies! HARDCORE PVE?
At this moment 1 players are on Players vs Zombies! HARDCORE PVE, which has 69 slots in total. The peak over seven days is 4, against an average of 1. The busiest hour of the last 48 is 00:00 UTC, averaging 2 players.
Tags, lists
A.9What do the tags associated with Players vs Zombies! HARDCORE PVE signify?
gmrust (Game mode): Survival on standard Rust rules; mp69 (Max players): The slot count is 69; ts88 (Group limit): A team holds no more than 88; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): The server browser lists this server under North America: these are the tags Players vs Zombies! HARDCORE PVE publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Players vs Zombies! HARDCORE PVE be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Players vs Zombies! HARDCORE PVE: Modded Rust servers, Rust PvE servers: live list, Rust servers named for zombies and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11Under what rules and settings does Players vs Zombies! HARDCORE PVE operate?
The name of Players vs Zombies! HARDCORE PVE states no gather rate. The team limit is 88 players. The mode is pve, which means players cannot fight each other. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12On which map does Players vs Zombies! HARDCORE PVE take place?
Generated by the game from seed 1337, the procedural map on Players vs Zombies! HARDCORE PVE measures 4,096. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.
Connection
A.13How do you connect to Players vs Zombies! HARDCORE PVE?
Enter client.connect 23.230.3.29:28019 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://pvz.tebex.io/category/packages.
Appendix BServer tags
What each of the server's tags means. Published as mp69,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts88,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp69 | Max players. The slot count is 69. |
ts88 | Group limit. A team holds no more than 88. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
NA | North America. The server browser lists this server under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Rust zombie server population. ruststatistics.org/top-rust-zombie-servers.
- [6]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.