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BCR Reserved | Sandbox/Build | Private

Rust Statistics

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Online · checked 10m ago · 38.15.45.224:28415

Abstract

We describe the public Rust server BCR Reserved | Sandbox/Build | Private, reached at 38.15.45.224:28415 and hosted in NA. At the last check it held 0 of 30 places, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%, and #1503 in NA. It last wiped 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,344top 69%; #1503 in NA
Last wipe13d agono schedule published
Next wipe37d 3hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123416:0001:0010:0020:0005:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040016:0001:0010:0020:0005:0014:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, the top 81% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap28 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 3hforce wipefw
Thu 12 Nov, 18:2314d 2hits own schedule
Thu 3 Dec, 19:0035d 3hforce wipefw
Thu 10 Dec, 18:2342d 2hits own schedule
Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 15 Oct, 18:2313d ago 0 – running 0
Thu 1 Oct, 18:43fw27d ago 0 – 14 d 0
Thu 17 Sep, 18:1241d ago 0 – 14 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of BCR Reserved | Sandbox/Build | Private
Figure 5: The map: Procedural Map, size 4250, seed 985075. Open on RustMaps.
Table 5: The server's published settings.
Address38.15.45.224:28415
RegionNA
Max players30
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 18:23 UTC
Hostnamereserved.bluecollarrust.com
First seen13 Sep 2026
MapProcedural Map
Size4250
Seed985075

7Operator

4 servers publish a bluecollarrust.com hostname.

Table 6: Other servers of the same operator, bluecollarrust.com.

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], modded servers by player count [3], rust build and creative servers [4], live creative server population [5] and next Rust wipe times [6].

Table 7: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average59/999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average10/150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average4/200
Together We Rust | Build ServerNA · groups of 8+ · 2 on average3/125
Builders Like UsNA · groups of 32+ · monthly · 2 on average3/100
[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average2/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of BCR Reserved | Sandbox/Build | Private smooth?

Over the past 48 hours, it ran at an average of 151 server fps, with a low of 128. Buildings, deployables and all other world objects counted together reached a maximum of 102,432 entities. Its highest memory usage was 3,944 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does BCR Reserved | Sandbox/Build | Private have?

The NA tag places BCR Reserved | Sandbox/Build | Private in North America, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 38.15.45.224:28415 is its address.

A.3What is the online status and reliability of BCR Reserved | Sandbox/Build | Private?

BCR Reserved | Sandbox/Build | Private is online at this time. Based on the uptime it reports, the last restart occurred about 4 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for BCR Reserved | Sandbox/Build | Private?

BCR Reserved | Sandbox/Build | Private is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on BCR Reserved | Sandbox/Build | Private?

BCR Reserved | Sandbox/Build | Private follows a wipe rhythm of every 4 weeks on Thursday at 18:23 UTC. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 13 days 21 hours have passed since the current world was generated.

A.6How would you describe wipe day on BCR Reserved | Sandbox/Build | Private?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.7What is the rank of BCR Reserved | Sandbox/Build | Private among Rust servers?

On player hours over seven days BCR Reserved | Sandbox/Build | Private is #15,344, within the top 69% of all ranked servers; within North America it is #1,503.

A.8At what level does BCR Reserved | Sandbox/Build | Private operate in terms of players?

At this moment 0 players are on BCR Reserved | Sandbox/Build | Private, which has 30 slots in total. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9Who is responsible for running BCR Reserved | Sandbox/Build | Private?

The same operator most likely runs BCR Reserved | Sandbox/Build | Private and 3 other servers we track, since both publish a bluecollarrust.com hostname.

A.10What is the meaning of the tags on BCR Reserved | Sandbox/Build | Private?

Tags from BCR Reserved | Sandbox/Build | Private, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp30 (Max players): The slot count is 30; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^c (Creative): Building is sandbox-style, with no gathering and free construction; ^k (Build server): Base design and practice; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): In the server browser it is filed under North America. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.11Where can BCR Reserved | Sandbox/Build | Private be found among the Rust Statistics lists and filters?

The Rust Statistics lists that BCR Reserved | Sandbox/Build | Private fits are: Modded Rust servers, Build and creative servers in Rust, Rust servers tagged creative and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.12Under what rules and settings does BCR Reserved | Sandbox/Build | Private operate?

No gather rate appears in the name of BCR Reserved | Sandbox/Build | Private. At 8 players, the group limit equals the game's default. Listed as build & creative, the game mode is sandbox construction, without gathering. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.13On which map does BCR Reserved | Sandbox/Build | Private take place?

Generated by the game from seed 985075, the procedural map on BCR Reserved | Sandbox/Build | Private measures 4,250. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.14What is the process for joining BCR Reserved | Sandbox/Build | Private?

Press F1 inside Rust to open the console and enter client.connect 38.15.45.224:28415. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://www.bluecollarrust.com.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,^c,^k,NA,gmvanilla,cs168909,ts8,^o^z.

Table 8: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp30Max players. The slot count is 30.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Gameplay
^cCreative. Building is sandbox-style, with no gathering and free construction.
^kBuild server. Base design and practice.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
NANorth America. In the server browser it is filed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Live creative server population. ruststatistics.org/top-rust-creative-servers.
  6. [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.