LocalServer
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 5.18.140.200:28015
Abstract
We describe the public Rust server LocalServer, reached at 5.18.140.200:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 21. It ranks #5,929 of all servers, the top 27%. It makes a new world every few hours (7 this week), so it keeps no wipe schedule.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 19:365d ago | – | – | – | 0 |
| Fri 23 Oct, 18:505d ago | – | – | – | 0 |
| Thu 22 Oct, 15:306d ago | – | – | – | 0 |
| Thu 22 Oct, 14:156d ago | – | – | – | 1 |
| Thu 22 Oct, 12:556d ago | – | – | – | 0 |
| Wed 21 Oct, 20:286d ago | – | – | – | 0 |
| Wed 21 Oct, 20:236d ago | – | – | – | 2 |
| Wed 21 Oct, 19:067d ago | – | – | – | 0 |
| Wed 21 Oct, 18:287d ago | – | – | – | 1 |
| Wed 21 Oct, 17:297d ago | – | – | – | 2 |
| Mon 19 Oct, 19:079d ago | – | – | – | 2 |
| Sat 17 Oct, 11:5211d ago | 2 | – | 2.3 d | 2 |
6Map and settings
| Address | 5.18.140.200:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 14 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 137 on average | 122/300 |
| EU Hub 01EU · groups of 1000+ · 23 on average | 11/3300 |
| RaidLabgroups of 8+ · 19 on average | 200/50 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average | 4/300 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average | 0/50 |
| A Shockbyte Rust Servergroups of 8+ · 2 on average | 1/40 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of LocalServer?
There is no region published for LocalServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 5.18.140.200:28015 is its address.
A.2How reliable is LocalServer, and is it currently online?
At the present moment, LocalServer is offline; it was last seen 2 days 23 hours ago. The server was up 14% of the time over the last 7 full days, 23 of 168 hours. Its first appearance in Rust Statistics's records is 14 October 2026.
A.3What version of Rust is run on LocalServer?
The version of Rust on LocalServer is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on LocalServer?
No wipe schedule is kept for LocalServer, which replaces its world every few hours; those resets do not count as wipes.
Population
A.5What is the rank of LocalServer among Rust servers?
The seven-day player-hours ranking puts LocalServer at #5,929, within the top 27% of ranked servers.
A.6How would you characterise the player activity on LocalServer?
LocalServer is not online now; 2 days 23 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 2.
Tags and filters
A.7What do the tags associated with LocalServer signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which LocalServer publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can LocalServer be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that LocalServer fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.9Under what rules and settings does LocalServer operate?
No gather rate appears in the name of LocalServer. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.10What is the map for LocalServer?
On LocalServer the terrain is procedural, built by the game itself.
How to join
A.11How do you connect to LocalServer?
Enter client.connect 5.18.140.200:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp2 | Max players. The slot count is 2. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.