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Rust ESP 2026 vanilla

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 5.83.170.217:10700

Abstract

We describe the public Rust server Rust ESP 2026 vanilla, reached at 5.83.170.217:10700. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #10,029 of all servers, the top 45%. It makes a new world every few hours (8 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#10,029top 45%
Wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75102:0003:0005:0007:0009:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304002:0003:0005:0007:0009:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct.

4Rank

The server stands in the top 45% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 10:111d ago – – – 1
Wed 28 Oct, 09:531d ago – – – 1
Wed 28 Oct, 09:251d ago – – – 0
Wed 28 Oct, 07:291d ago – – – 0
Wed 28 Oct, 07:041d ago – – – 0
Wed 28 Oct, 05:151d ago – – – 1
Wed 28 Oct, 03:201d ago – – – 1
Wed 28 Oct, 02:351d ago – – – 0
Wed 21 Oct, 19:417d ago 1 held half 6.3 d 0

6Map and settings

Map of Rust ESP 2026 vanilla
Figure 4: The map: Procedural Map, size 4000, seed 789546123. Open on RustMaps.
Table 3: The server's published settings.
Address5.83.170.217:10700
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen18 Oct 2026
MapProcedural Map
Size4000
Seed789546123

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 109 on average73/300
RaidLabgroups of 8+ · 29 on average200/50
EU Hub 01EU · groups of 1000+ · 24 on average12/3300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 3 on average6/300
A Shockbyte Rust Servergroups of 8+ · 2 on average0/40
Warriorsgroups of 8+ · 2 on average1/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Rust ESP 2026 vanilla smooth?

Over the past 48 hours, it ran at an average of 34 server fps, with a low of 30. Buildings, deployables and all other world objects counted together reached a maximum of 93,937 entities. Its highest memory usage was 1,745 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Rust ESP 2026 vanilla have?

A region is not published by Rust ESP 2026 vanilla. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 5.83.170.217:10700.

A.3How reliable is Rust ESP 2026 vanilla, and is it currently online?

At the present moment, Rust ESP 2026 vanilla is offline; it was last seen 26 hours ago. The uptime it reports indicates a restart about 6 minutes ago. Its uptime over the last full days (7 days) was 5%, with 9 of 168 hours online. Its first appearance in Rust Statistics's records is 18 October 2026.

A.4What is the Rust version for Rust ESP 2026 vanilla?

The version of Rust on Rust ESP 2026 vanilla is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does Rust ESP 2026 vanilla follow for wipes?

A new world is created every few hours by Rust ESP 2026 vanilla. Since none of these resets qualifies as a wipe, no wipe schedule exists.

Population

A.6What is the rank of Rust ESP 2026 vanilla among Rust servers?

The seven-day player-hours ranking puts Rust ESP 2026 vanilla at #10,029, within the top 45% of ranked servers.

A.7At what level does Rust ESP 2026 vanilla operate in terms of players?

Rust ESP 2026 vanilla is not online now; 26 hours have passed since it was last seen. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 10:00 UTC, with an average of 1 players.

Tags, lists

A.8What do the tags associated with Rust ESP 2026 vanilla signify?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Rust ESP 2026 vanilla publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Rust ESP 2026 vanilla be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rust ESP 2026 vanilla: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.10Which settings and rules are in force on Rust ESP 2026 vanilla?

The name of Rust ESP 2026 vanilla states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11On which map does Rust ESP 2026 vanilla take place?

The game generates Rust ESP 2026 vanilla's procedural map at size 4,000, from seed 789546123. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What is the process for joining Rust ESP 2026 vanilla?

Press F1 inside Rust to open the console and enter client.connect 5.83.170.217:10700. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.