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Starlight Local Calibration

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 50.20.242.36:28035

Abstract

We describe the public Rust server Starlight Local Calibration, reached at 50.20.242.36:28035. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #8,638 of all servers, the top 39%. It makes a new world every few hours (7 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#8,638top 39%
Wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 39% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 05:193d ago – – – 0
Sun 25 Oct, 01:384d ago – – – 1
Sun 25 Oct, 01:064d ago – – – 0
Sat 24 Oct, 21:204d ago – – – 1
Fri 23 Oct, 23:015d ago – – – 1
Fri 23 Oct, 22:285d ago – – – 1
Fri 23 Oct, 21:175d ago – – – 0
Wed 21 Oct, 21:517d ago – – – 1
Wed 21 Oct, 20:437d ago – – – 0
Wed 21 Oct, 18:557d ago – – – 1

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address50.20.242.36:28035
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen20 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 121 on average16/300
RaidLabgroups of 8+ · 24 on average0/50
EU Hub 01EU · groups of 1000+ · 24 on average7/3300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average2/300
A Shockbyte Rust Servergroups of 8+ · 2 on average1/40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Starlight Local Calibration have?

A region is not published by Starlight Local Calibration. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 50.20.242.36:28035.

A.2What is the reliability of Starlight Local Calibration, and is it online?

At the present moment, Starlight Local Calibration is offline; it was last seen 3 days 16 hours ago. Its uptime over the last full days (7 days) was 14%, with 24 of 168 hours online. Its first appearance in Rust Statistics's records is 20 October 2026.

A.3What is the Rust version for Starlight Local Calibration?

Rust network protocol 2635 and build 168909 is the version that Starlight Local Calibration runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on Starlight Local Calibration?

A new world is created every few hours by Starlight Local Calibration. Since none of these resets qualifies as a wipe, no wipe schedule exists.

Player count

A.5How does Starlight Local Calibration compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Starlight Local Calibration holds #8,638, in the top 39% of all ranked servers.

A.6At what level does Starlight Local Calibration operate in terms of players?

The last recorded sighting of Starlight Local Calibration was 3 days 16 hours ago; it is offline now. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags and filters

A.7What is the meaning of the tags on Starlight Local Calibration?

Tags from Starlight Local Calibration, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Starlight Local Calibration be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Starlight Local Calibration fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Under what rules and settings does Starlight Local Calibration operate?

The name of Starlight Local Calibration states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

How to join

A.10How do you connect to Starlight Local Calibration?

Enter client.connect 50.20.242.36:28035 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp4Max players. 4 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.