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Survival Legends Test

Rust Statistics

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Online · checked 9m ago · 50.36.100.212:28025

Abstract

We describe the public Rust server Survival Legends Test, reached at 50.36.100.212:28025 and hosted in NA. At the last check it held 0 of 5 places, against a seven-day mean of 0 and a peak of 41. It ranks #5,518 of all servers, the top 25%, and #920 in NA. It last wiped 8h ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak 4, 48 h peak 1
Rank2#5,518top 25%; #920 in NA
Last wipe8h agomonthly schedule
Next wipe36d 16hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75103:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 17:37 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
010020030040003:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 17:37 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct.

4Rank

The server stands in the top 25% of all ranked servers, the top 49% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct22 Oct26 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.8 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak3players, last three wipes
Crowd held0%else halves by day 1
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 16hforce wipefw
Thu 3 Dec, 19:0034d 16hforce wipefw
Tue 27 OctTue 27 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 29 Oct, 17:379h ago – – running 1
Tue 27 Oct, 22:472d ago 4 – 1.8 d 0
Tue 27 Oct, 15:552d ago 4 – 0.3 d 0
Mon 12 Oct, 19:3317d ago 2 halved by day 1 14.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Survival Legends Test
Figure 5: The map: Custom Map, size 6000, seed 339491012.
Table 5: The server's published settings.
Address50.36.100.212:28025
RegionNA
Max players5
Group limit8, the default
Wipe schedulemonthly
Last wipe29 Oct 2026, 18:00 UTC
Hostname–
First seen9 Oct 2026
MapCustom Map
Size6000
Seed339491012

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], modded Rust population table [3], pve wipes and settings [4] and servers wiping soon [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average57/200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 38 on average97/125
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average40/200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average36/100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average32/150
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average14/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Survival Legends Test run?

Over the past 48 hours, it ran at an average of 213 server fps, with a low of 160. The highest number of entities it carried was 20,683, comprising buildings, deployables and all other objects. Memory use peaked at 3,925 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Survival Legends Test based?

In North America, according to its own listing, Survival Legends Test appears with the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 50.36.100.212:28025 is its address.

A.3What is the online status and reliability of Survival Legends Test?

At the present moment, Survival Legends Test is online. It last restarted around 7 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 9 October 2026 by Rust Statistics.

A.4What is the Rust version for Survival Legends Test?

Survival Legends Test is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on Survival Legends Test?

Once a month, Survival Legends Test wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 8 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

A.6What happens on Survival Legends Test when wipe day arrives?

Across its recent wipes, the average peak population was 3 players. The crowd reached its maximum 1 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.

Player count

A.7What position does Survival Legends Test occupy in the ranking of Rust servers?

The seven-day player-hours ranking gives Survival Legends Test #5,518, in the top 25% of ranked servers and #920 in North America.

A.8How would you characterise the player activity on Survival Legends Test?

The current population of Survival Legends Test is 0, drawn from 5 slots. The peak over seven days is 4, against an average of 0. Averaging 0 players, 17:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9What is the meaning of the tags on Survival Legends Test?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists this server under North America, which Survival Legends Test publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Survival Legends Test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Survival Legends Test: Modded Rust servers, Rust PvE servers: live list and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Settings and map

A.11Which settings and rules are in force on Survival Legends Test?

No gather rate appears in the name of Survival Legends Test. The group cap is 8 players, which is the default in the game. pve is the game mode here; players cannot fight each other. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12On which map does Survival Legends Test take place?

Size 6,000 and seed 339491012 define the procedural, game-generated map on Survival Legends Test. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.

How to join

A.13What is the process for joining Survival Legends Test?

Enter client.connect 50.36.100.212:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://survivallegendshosting.net/.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. The slot count is 5.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.