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[AU] Dave Pure

Rust Statistics

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Online · checked 10m ago · 51.161.198.60:60406

Abstract

We describe the public Rust server [AU] Dave Pure, reached at 51.161.198.60:60406. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,861 of all servers, the top 58%. It last wiped 25d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#12,861top 58%
Last wipe25d agomonthly schedule
Next wipe36d 20hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123423:0008:0017:0003:0012:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020023:0008:0017:0003:0012:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 20hforce wipefw
Thu 3 Dec, 19:0034d 20hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 05:3625d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [AU] Dave Pure
Figure 5: The map: Procedural Map, size 4500, seed 1415738502. Open on RustMaps.
Table 5: The server's published settings.
Address51.161.198.60:60406
Region–
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe4 Oct 2026, 05:36 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1415738502

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust server list for Oceania [2], modded Rust population table [3] and next Rust wipe times [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
vanilla +OC · groups of 16+ · monthly · 1 on average0/75
Rustafied.com - AU LongOC · groups of 16+ · monthly · 27 on average9/100
[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average5/250
[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average5/250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average3/500
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 4 on average2/75

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does [AU] Dave Pure run?

Over the past 48 hours, it ran at an average of 100 server fps, with a low of 20. The highest number of entities it carried was 121,898, comprising buildings, deployables and all other objects. Its highest memory usage was 3,752 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does [AU] Dave Pure have?

No region tag is published by [AU] Dave Pure, but its name points to Oceania. Rust Statistics does not look up the machine's location; it shows where the server says it is. 51.161.198.60:60406 is its address.

A.3How reliable is [AU] Dave Pure, and is it currently online?

At the present moment, [AU] Dave Pure is online. Based on the uptime it reports, the last restart occurred about 16 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for [AU] Dave Pure?

[AU] Dave Pure is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does [AU] Dave Pure wipe?

The only wipe for [AU] Dave Pure is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 25 days 17 hours. The tags show that the server wipes monthly.

A.6What happens on [AU] Dave Pure when wipe day arrives?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 20 hours after it began.

Population

A.7What is the rank of [AU] Dave Pure among Rust servers?

The seven-day player-hours ranking puts [AU] Dave Pure at #12,861, within the top 58% of ranked servers.

A.8How would you characterise the player activity on [AU] Dave Pure?

The current population of [AU] Dave Pure is 0, drawn from 100 slots. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags and filters

A.9What do the tags associated with [AU] Dave Pure signify?

Tags from [AU] Dave Pure, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can [AU] Dave Pure be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [AU] Dave Pure fits are: Rust servers in Oceania and Modded Rust servers. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.11What are the settings and rules that govern [AU] Dave Pure?

No gather rate appears in the name of [AU] Dave Pure. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on [AU] Dave Pure?

Generated by the game from seed 1415738502, the procedural map on [AU] Dave Pure measures 4,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13How do you connect to [AU] Dave Pure?

Enter client.connect 51.161.198.60:60406 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. It offers 100 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust server list for Oceania. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.