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UNCS R US

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 51.161.219.251:28030

Abstract

We describe the public Rust server UNCS R US, reached at 51.161.219.251:28030 and hosted in OC. It is offline at the last check, against a seven-day mean of 01. It ranks #15,993 of all servers, the top 70%, and #194 in OC. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

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1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,993top 70%; #194 in OC
Last wipe27d agomonthly schedule
Next wipe37d 3hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 70% of all ranked servers, the top 87% in OC. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7.6 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak5players, last three wipes
Crowd held50%else halves by day 3
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 3hforce wipefw
Thu 3 Dec, 19:0035d 3hforce wipefw
Thu 1 OctSun 20 SepWed 16 Sep
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:09fw27d ago 0 – running 0
Sun 20 Sep, 07:5839d ago 6 halved by day 3 11.4 d 5
Wed 16 Sep, 15:0343d ago 8 held half 3.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of UNCS R US
Figure 5: The map: Custom Map, size 3000, seed 1337.
Table 5: The server's published settings.
Address51.161.219.251:28030
RegionOC
Max players50
Group limit16 max
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:09 UTC
Hostname–
First seen16 Sep 2026
MapCustom Map
Size3000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Oceania Rust servers [2], browse modded Rust servers [3] and upcoming Rust wipes [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
vanilla +OC · groups of 16+ · monthly · 1 on average0/75
Rustafied.com - AU LongOC · groups of 16+ · monthly · 27 on average12/100
[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average7/250
[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average4/250
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 4 on average1/75
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average3/500

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does UNCS R US have?

In Oceania, according to its own listing, UNCS R US appears with the OC tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 51.161.219.251:28030 is its address.

A.2How reliable is UNCS R US, and is it currently online?

Right now, UNCS R US is offline, and the last time it was seen was 26 days 5 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 16 September 2026.

A.3What is the Rust version for UNCS R US?

Rust network protocol 2634 and build 166494 is the version that UNCS R US runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does UNCS R US wipe?

Once a month, UNCS R US wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 27 days 20 hours ago. According to its tags, wipes happen once a month.

A.5What happens on UNCS R US when wipe day arrives?

Recent wipes saw an average peak of 5 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. In the other cases, the population fell below half by day 3.

Population

A.6What is the rank of UNCS R US among Rust servers?

The seven-day player-hours ranking gives UNCS R US #15,993, in the top 70% of ranked servers and #194 in Oceania.

A.7How would you characterise the player activity on UNCS R US?

The last recorded sighting of UNCS R US was 26 days 5 hours ago; it is offline now.

Tags and filters

A.8How should the tags on UNCS R US be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts16 (Group limit): A team holds no more than 16; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; OC (Oceania): In the server browser it is filed under Oceania, which UNCS R US publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can UNCS R US be found among the Rust Statistics lists and filters?

The Rust Statistics lists that UNCS R US fits are: Rust servers in Oceania and Modded Rust servers. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.10Under what rules and settings does UNCS R US operate?

No gather rate appears in the name of UNCS R US. The team limit is 16 players. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on UNCS R US?

The game generates UNCS R US's procedural map at size 3,000, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.

Connection

A.12What steps are required to join UNCS R US?

Press F1 inside Rust to open the console and enter client.connect 51.161.219.251:28030. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^m,OC,gmrust,cs166494,ts16,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. 50 slots are available.
ts16Group limit. A team holds no more than 16.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166494Build. Build 166494 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.
Region
OCOceania. In the server browser it is filed under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Oceania Rust servers. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.