⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 51.178.215.98:28015
Abstract
We describe the public Rust server ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, reached at 51.178.215.98:28015 and hosted in EU (ger). At the last check it held 2 of 150 places, against a seven-day mean of 2 and a peak of 101. It ranks #2,397 of all servers, the top 11%, and #921 in EU. It makes a new world every few hours (6 this week), so it keeps no wipe schedule.
Keywordsmodded carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 11% of all ranked servers, the top 32% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 29 Oct, 04:589h ago | – | – | – | 2 |
| Wed 28 Oct, 05:351d ago | – | – | – | 1 |
| Tue 27 Oct, 04:252d ago | – | – | – | 2 |
| Mon 26 Oct, 04:123d ago | – | – | – | 0 |
| Sun 25 Oct, 04:124d ago | 9 | – | 1 d | 0 |
| Sat 24 Oct, 04:135d ago | 10 | – | 1 d | 0 |
| Tue 20 Oct, 04:139d ago | 5 | held half | 4 d | 0 |
| Mon 19 Oct, 04:1210d ago | 5 | – | 1 d | 0 |
| Sun 18 Oct, 04:1211d ago | 4 | – | 1 d | 0 |
| Sat 17 Oct, 04:3312d ago | 6 | – | 1 d | 1 |
| Thu 15 Oct, 23:4113d ago | 6 | – | 1.2 d | 0 |
| Thu 15 Oct, 04:1214d ago | 6 | – | 0.8 d | 0 |
| Wed 14 Oct, 04:1215d ago | 6 | – | 1 d | 0 |
| Tue 13 Oct, 04:3116d ago | 4 | – | 1 d | 1 |
| Sun 11 Oct, 04:1218d ago | 7 | held half | 2 d | 0 |
| Sat 10 Oct, 04:1219d ago | 6 | – | 1 d | 0 |
| Fri 9 Oct, 13:2720d ago | 5 | – | 0.6 d | 0 |
| Fri 9 Oct, 04:1220d ago | 4 | – | 0.4 d | 0 |
| Wed 7 Oct, 04:1222d ago | 5 | held half | 2 d | 1 |
| Tue 6 Oct, 04:1223d ago | 5 | – | 1 d | 0 |
6Map and settings
| Address | 51.178.215.98:28015 |
|---|---|
| Region | EU · ger |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | build.teatime.gg |
| First seen | 17 Sep 2026 |
| Map | ⊗ ROOFCAMP SIMULATOR ⊗ |
| Size | 6000 |
| Seed | 1337 |
7Operator
7 servers publish a teatime.gg hostname.
| Server | Status | Players |
|---|---|---|
| ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 | online | 7/150 |
| ⦿ TEATIME.GG СТРОЙКА|1v1|АИМ|ИГРЫ|MAGIC SANDBOX | online | 5/150 |
| ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg | online | 0/100 |
| ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 | offline | 0/150 |
| ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ | offline | 0/150 |
| ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ | offline | 0/150 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], modded server list with rates [3], rust aim training servers [4], rust battlefield servers [5] and predicted wipe schedule [6].
| Server | Players |
|---|---|
| [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 459 on average | 1017/1139 |
| [EU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 142 on average | 327/360 |
| [EU] THE WAR I Creative I Builder MapEU · groups of 8+ · 9 on average | 32/110 |
| UKN.GG - EU Sandbox - Creative | Build | NoclipEU · groups of 1000+ · 4 on average | 1/200 |
| [EU] Rumblest »F1 Staging Test | Team-only PvP«EU · groups of 8+ · 2 on average | 15/50 |
| UKN.GG - US Sandbox - Creative | Build | NoclipNA · groups of 1000+ · 3 on average | 2/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN smooth?
The server fps averaged 60 over the last 48 hours, never dropping below 59. Buildings, deployables and all other world objects counted together reached a maximum of 4,716 entities. Its highest memory usage was 3,138 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN have?
Region code ger accompanies the EU tag by which ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN lists itself in Europe. Rust Statistics does not look up the machine's location; it shows where the server says it is. 51.178.215.98:28015 is its address.
A.3What is the reliability of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, and is it online?
At the present moment, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is online. Based on the uptime it reports, the last restart occurred about 8 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 17 September 2026.
A.4What version of Rust is run on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
A new world is created every few hours by ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. Since none of these resets qualifies as a wipe, no wipe schedule exists.
Population
A.6What position does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN #2,397, in the top 11% of ranked servers and #921 in Europe.
A.7How would you characterise the player activity on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
The current population of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is 2, drawn from 150 slots. Averaged over the last seven days: 2 players; the same period peaks at 10. The busiest hour of the last 48 is 21:00 UTC, averaging 5 players.
Tags, lists
A.8Who operates ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
A teatime.gg hostname is published by ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN; 6 other servers we track also publish one, so the same operator most likely runs them.
A.9How should the tags on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp150 (Max players): It offers 150 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $rger (Region code): The code ger identifies the server's region; ^c (Creative): Sandbox building: nothing is gathered, and you build freely; ^e (Minigames): This server runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): This is a training server: aim and PvP practice with loot provided; ^k (Build server): Base practice and design; ^j (Battle royale): The zone closes while you loot and fight; ^i (Battlefield): This is battlefield play: quick PvP with kits and elevated rates; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): In the server browser it is filed under Europe: these are the tags ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN be found among the Rust Statistics lists and filters?
European Rust servers, Modded Rust servers, Rust aim training servers, Rust battlefield servers, Build and creative servers in Rust and Rust servers tagged creative are the Rust Statistics lists that ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN fits. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules, settings, map
A.11Under what rules and settings does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN operate?
Its name carries no gather rate for ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. At 8 players, the group limit equals the game's default. minigames & battle royale is the game mode here; arenas and parkour, Bedwars and battle royale. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.
A.12What is the map for ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Generated by the game from seed 1337, the procedural map on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN measures 6,000. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is ⊗ ROOFCAMP SIMULATOR ⊗.
Connection
A.13What steps are required to join ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Enter client.connect 51.178.215.98:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://teatime.gg.
Appendix BServer tags
What each of the server's tags means. Published as mp150,ptrak,$rger,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,EU.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp150 | Max players. It offers 150 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$rger | Region code. The code ger identifies the server's region. |
| Gameplay | |
^c | Creative. Sandbox building: nothing is gathered, and you build freely. |
^e | Minigames. This server runs minigames such as arenas, Bedwars and parkour. |
^d | Combat training. This is a training server: aim and PvP practice with loot provided. |
^k | Build server. Base practice and design. |
^j | Battle royale. The zone closes while you loot and fight. |
^i | Battlefield. This is battlefield play: quick PvP with kits and elevated rates. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
| Region | |
EU | Europe. In the server browser it is filed under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust aim training servers. ruststatistics.org/top-rust-aim-training-servers.
- [5]Rust Statistics. Rust battlefield servers. ruststatistics.org/top-rust-battlefield-servers.
- [6]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.