[EU] THE WAR I Creative I Builder Map
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Online · checked 9m ago · 64.40.9.15:28229
Abstract
We describe the public Rust server [EU] THE WAR I Creative I Builder Map, reached at 64.40.9.15:28229. At the last check it held 4 of 110 places, against a seven-day mean of 8 and a peak of 281. It ranks #1,041 of all servers, the top 5%. It makes a new world every few hours (7 this week), so it keeps no wipe schedule.
Keywordsmodded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 5% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 23:044h ago | – | – | – | 6 |
| Tue 27 Oct, 23:011d ago | – | – | – | 5 |
| Mon 26 Oct, 23:012d ago | – | – | – | 2 |
| Sun 25 Oct, 23:023d ago | – | – | – | 4 |
| Sat 24 Oct, 23:014d ago | – | – | – | 3 |
| Fri 23 Oct, 23:015d ago | – | – | – | 3 |
| Thu 22 Oct, 23:026d ago | – | – | – | 1 |
| Wed 21 Oct, 23:017d ago | – | – | – | 5 |
| Tue 20 Oct, 23:018d ago | – | – | – | 1 |
| Mon 19 Oct, 23:029d ago | – | – | – | 3 |
| Sun 18 Oct, 23:0110d ago | – | – | – | 4 |
| Sat 17 Oct, 23:0111d ago | – | – | – | 9 |
| Fri 16 Oct, 23:0212d ago | – | – | – | 1 |
| Thu 15 Oct, 23:0113d ago | – | – | – | 6 |
| Wed 14 Oct, 23:0114d ago | – | – | – | 7 |
| Tue 13 Oct, 23:0215d ago | – | – | – | 7 |
| Mon 12 Oct, 23:0116d ago | – | – | – | 5 |
| Sun 11 Oct, 23:0117d ago | – | – | – | 7 |
| Sat 10 Oct, 23:0118d ago | – | – | – | 10 |
| Fri 9 Oct, 23:0219d ago | – | – | – | 6 |
6Map and settings
| Address | 64.40.9.15:28229 |
|---|---|
| Region | – |
| Max players | 110 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | THE WAR MAP |
| Size | 6000 |
| Seed | 1337 |
| Custom map | download |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], modded Rust population table [3], build servers listed live [4], live creative server population [5] and next Rust wipe times [6].
| Server | Players |
|---|---|
| [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 455 on average | 144/504 |
| [EU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 144 on average | 45/152 |
| UKN.GG - EU Sandbox - Creative | Build | NoclipEU · groups of 1000+ · 5 on average | 2/200 |
| [EU] Rumblest »F1 Staging Test | Team-only PvP«EU · groups of 8+ · 2 on average | 1/50 |
| ⦿ TEATIME.GG СТРОЙКА|1v1|АИМ|ИГРЫ|MAGIC SANDBOXEU · groups of 8+ · 2 on average | 0/150 |
| ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORNEU · groups of 8+ · 2 on average | 2/150 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of [EU] THE WAR I Creative I Builder Map smooth?
Over the past 48 hours, it ran at an average of 120 server fps, with a low of 103. Its entity count reached a maximum of 30,513, including buildings, deployables and all other world objects. Memory use peaked at 5,204 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does [EU] THE WAR I Creative I Builder Map have?
Without a region tag from [EU] THE WAR I Creative I Builder Map, its name still points to Europe. Rust Statistics does not look up the machine's location; it shows where the server says it is. 64.40.9.15:28229 is its address.
A.3What is the online status and reliability of [EU] THE WAR I Creative I Builder Map?
[EU] THE WAR I Creative I Builder Map is currently online. Based on the uptime it reports, the last restart occurred about 2 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on [EU] THE WAR I Creative I Builder Map?
The version of Rust on [EU] THE WAR I Creative I Builder Map is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does [EU] THE WAR I Creative I Builder Map follow for wipes?
No wipe schedule is kept for [EU] THE WAR I Creative I Builder Map, which replaces its world every few hours; those resets do not count as wipes.
Population
A.6How does [EU] THE WAR I Creative I Builder Map compare with other Rust servers in the rankings?
Ranked by player hours across seven days, [EU] THE WAR I Creative I Builder Map holds #1,041, in the top 5% of all ranked servers.
A.7What is the population level of [EU] THE WAR I Creative I Builder Map?
The current population of [EU] THE WAR I Creative I Builder Map is 4, drawn from 110 slots. Averaged over the last seven days: 8 players; the same period peaks at 28. Of the last 48 hours, the peak hour falls at 18:00 UTC, with an average of 21 players.
Tags, lists
A.8What is the meaning of the tags on [EU] THE WAR I Creative I Builder Map?
Tags from [EU] THE WAR I Creative I Builder Map, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp110 (Max players): It offers 110 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^c (Creative): Sandbox building: nothing is gathered, and you build freely; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; rustmaps (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can [EU] THE WAR I Creative I Builder Map be found among the Rust Statistics lists and filters?
These Rust Statistics lists include [EU] THE WAR I Creative I Builder Map: European Rust servers, Modded Rust servers, Build and creative servers in Rust and Rust servers tagged creative. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and map
A.10What are the settings and rules that govern [EU] THE WAR I Creative I Builder Map?
Its name carries no gather rate for [EU] THE WAR I Creative I Builder Map. No cap is given beyond the game's default of 8 players per group. Listed as build & creative, the game mode is sandbox construction, without gathering. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.11On which map does [EU] THE WAR I Creative I Builder Map take place?
A custom map of size 6,000 is used on [EU] THE WAR I Creative I Builder Map, whose published file can be downloaded from this page.
How to join
A.12How do you connect to [EU] THE WAR I Creative I Builder Map?
Press F1 inside Rust to open the console and enter client.connect 64.40.9.15:28229. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://thewar.tip4serv.com.
Appendix BServer tags
What each of the server's tags means. Published as mp110,ptrak,$r?,v2635,^c,gmrust,cs168909,ts8,rustmaps,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp110 | Max players. It offers 110 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Gameplay | |
^c | Creative. Sandbox building: nothing is gathered, and you build freely. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Other | |
rustmaps | Custom tag. This is not a standard Rust tag: it was set by the owner or by a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Build servers listed live. ruststatistics.org/top-rust-build-servers.
- [5]Rust Statistics. Live creative server population. ruststatistics.org/top-rust-creative-servers.
- [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.