Rust StatisticsWorking papers on every public Rust server · 89,289 players now

0

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 59.87.221.113:28015

Abstract

We describe the public Rust server 0, reached at 59.87.221.113:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #5,243 of all servers, the top 24%. It makes a new world every few hours (7 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#5,243top 24%
Wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 24% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 16:105d ago – – – 0
Fri 23 Oct, 15:045d ago – – – 1
Fri 23 Oct, 14:295d ago – – – 1
Fri 23 Oct, 13:315d ago – – – 0
Fri 23 Oct, 13:065d ago – – – 1
Fri 23 Oct, 11:245d ago – – – 0
Fri 23 Oct, 10:355d ago – – – 1
Sat 17 Oct, 14:3611d ago – – – 1
Sat 17 Oct, 11:5311d ago 1 held half 5.9 d 1

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address59.87.221.113:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen17 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 137 on average122/300
EU Hub 01EU · groups of 1000+ · 23 on average11/3300
RaidLabgroups of 8+ · 19 on average200/50
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average4/300
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50
A Shockbyte Rust Servergroups of 8+ · 2 on average1/40

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is 0 based?

There is no region published for 0. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 59.87.221.113:28015 is its address.

A.2How reliable is 0, and is it currently online?

At the present moment, 0 is offline; it was last seen 47 hours ago. Of the 168 hours in the last 7 full days, 48 were served, an availability of 29%. Its first appearance in Rust Statistics's records is 17 October 2026.

A.3What is the Rust version for 0?

The version of Rust on 0 is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does 0 wipe?

No wipe schedule is kept for 0, which replaces its world every few hours; those resets do not count as wipes.

Population

A.5What position does 0 occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts 0 at #5,243, within the top 24% of ranked servers.

A.6At what level does 0 operate in terms of players?

At this moment 0 is offline, having last been seen 47 hours ago. The peak over seven days is 1, against an average of 1.

Tags and filters

A.7What do the tags associated with 0 signify?

gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): It offers 1 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags 0 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can 0 be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that 0 fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.9What are the settings and rules that govern 0?

Its name carries no gather rate for 0. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.10What is the map for 0?

On 0 the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join 0?

Press F1 inside Rust to open the console and enter client.connect 59.87.221.113:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. It offers 1 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.