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[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames

Rust Statistics

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Offline · checked 3d ago · 64.40.8.9:28021

Abstract

We describe the public Rust server [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, reached at 64.40.8.9:28021 and hosted in NA. It is offline at the last check, against a seven-day mean of 0 and a peak of 241. It ranks #8,201 of all servers, the top 37%, and #1184 in NA. It last wiped 26d ago on a published weekly schedule; the next wipe is expected Thursday 29 October, 17:53 UTC, its weekly schedule tag.

Keywordsweekly wipes modded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10000% full
In the queue0no queue
Seven-day mean0peak 24
Rank2#8,201top 37%; #1184 in NA
Last wipe26d agoweekly schedule
Next wipe31d 8hThu 29 Oct, 17:53 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 37% of all ranked servers, the top 63% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 29 October, 17:53 UTC, in 1d 8h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 29 Oct, 17:531d 8hits own schedule
Thu 5 Nov, 19:008d 9hforce wipefw
Thu 12 Nov, 17:5315d 8hits own schedule
Thu 19 Nov, 17:5322d 8hits own schedule
Thu 26 Nov, 17:5329d 8hits own schedule
Thu 3 Dec, 19:0036d 9hforce wipefw
Thu 10 Dec, 17:5343d 8hits own schedule
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 17:53fw26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
Figure 5: The map: IFN.GG, size 6000, seed 1337.
Table 5: The server's published settings.
Address64.40.8.9:28021
RegionNA
Max players1000
Group limit100 max
Wipe scheduleweekly
Last wipe1 Oct 2026, 17:53 UTC
Hostname–
First seen13 Sep 2026
MapIFN.GG
Size6000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], modded Rust servers listed live [3], aim and ukn servers [4] and predicted wipe schedule [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average6/15
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average1/100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 30 on average18/100
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 5 on average1/200
NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average0/16
Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 4 on average0/16

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

In North America, according to its own listing, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames appears with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 64.40.8.9:28021 is its address.

A.2What is the reliability of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, and is it online?

At the present moment, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is offline; it was last seen 3 days 13 hours ago. Of the 168 hours in the last 7 full days, 92 were served, an availability of 55%. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

Rust network protocol 2634 and build 166494 is the version that [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

Because too few wipes of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Thursday 29 October at 17:53 UTC. The world currently in use was created 26 days 15 hours ago. A weekly wipe schedule is published in the server's tags.

A.5What happens on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames when wipe day arrives?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 4 hours after it began.

Population

A.6How does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames compare with other Rust servers in the rankings?

On player hours over seven days [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is #8,201, within the top 37% of all ranked servers; within North America it is #1,184.

A.7At what level does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames operate in terms of players?

At this moment [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is offline, having last been seen 3 days 13 hours ago. Averaged over the last seven days: 0 players; the same period peaks at 24.

Tags and filters

A.8What do the tags associated with [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp1000 (Max players): 1,000 slots are available; ts100 (Group limit): Teams are capped at 100; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe cycle applies; ^d (Combat training): This is a training server: aim and PvP practice with loot provided; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins; NA (North America): The server browser lists this server under North America, which [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames fits are: Modded Rust servers, Rust aim training servers and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Rules, settings, map

A.10Under what rules and settings does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames operate?

No gather rate appears in the name of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. A group holds at most 100 players. Listed as combat training, the game mode is aim and PvP drills, with loot provided. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

The game generates [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames's procedural map at size 6,000, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named IFN.GG.

How to join

A.12What is the process for joining [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

Press F1 inside Rust to open the console and enter client.connect 64.40.8.9:28021. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://icefuse.com/.

Appendix BServer tags

What each of the server's tags means. Published as mp1000,ptrak,$r?,v2634,^z,^y,^w,^d,NA,gmrust,cs166494,ts100.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1000Max players. 1,000 slots are available.
ts100Group limit. Teams are capped at 100.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166494Build. Build 166494 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Gameplay
^dCombat training. This is a training server: aim and PvP practice with loot provided.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

⦿ ICEFUSE HUB ⦿ - Freestyle · Range · Flicks · Helis - TDM · FFA · 1v1 · Maze · Facechecks · Prop Hunt · Sumo ▼ WHY PLAY HERE ▼ - Custom high-performance plugins & map - Unique Minigames & Aim Trainers - Active Development ★ discord.gg/icefuse ★ store.icefuse.com ★

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Aim and ukn servers. ruststatistics.org/top-rust-aim-training-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.