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SCAVENGERSHAVEN.NET (TEST SERVER)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 66.51.96.65:28010

Abstract

We describe the public Rust server SCAVENGERSHAVEN.NET (TEST SERVER), reached at 66.51.96.65:28010 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,404 of all servers, the top 56%, and #1363 in NA. It last wiped 5d ago on a published weekly schedule; the next wipe is expected Saturday 31 October, 10:01 UTC, its weekly schedule tag.

Keywordstrio weekly wipes modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#12,404top 56%; #1363 in NA
Last wipe5d agoweekly schedule
Next wipe31d 10hSat 31 Oct, 10:01 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0019:0003:0012:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
0246800:0009:0019:0003:0012:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct.

4Rank

The server stands in the top 56% of all ranked servers, the top 73% in NA, and #473 of the trio servers (top 76%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Saturday 31 October, 10:01 UTC, in 1d 10h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7.7 daysbetween real wipes
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Sat 31 Oct, 10:011d 10hits own schedule
Thu 5 Nov, 19:006d 19hforce wipefw
Sat 7 Nov, 10:018d 10hits own schedule
Sat 14 Nov, 10:0115d 10hits own schedule
Sat 21 Nov, 10:0122d 10hits own schedule
Sat 28 Nov, 10:0129d 10hits own schedule
Thu 3 Dec, 19:0034d 19hforce wipefw
Sat 5 Dec, 10:0136d 10hits own schedule
Sat 24 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 10:015d ago 1 – running 0
Fri 16 Oct, 17:5313d ago 0 – 7.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SCAVENGERSHAVEN.NET (TEST SERVER)
Figure 5: The map: SCAV.GG, size 3500, seed 1337.
Table 5: The server's published settings.
Address66.51.96.65:28010
RegionNA
Max players50
Group limittrio
Wipe scheduleweekly
Last wipe24 Oct 2026, 10:01 UTC
Hostname–
First seen13 Oct 2026
MapSCAV.GG
Size3500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], rust servers for teams of three [3], modded server list with rates [4] and servers wiping soon [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 132 on average499/500
Rusticated.com - US Trio | Monday WipesNA · trio · weekly · 100 on average31/150
RustForNoobs.com | Solo Duo Trio | Weekly | US 10/29 10.29NA · trio · weekly · 13 on average24/150
Reddit.com/r/PlayRust - US TrioNA · trio · weekly · 12 on average16/200
RustForNoobs.com | Mondays | Solo Duo Trio | USNA · trio · weekly · 6 on average4/150
WARBANDITS.GG |Solo/Duo/Trio|Weekly| JUST WIPEDNA · trio · weekly · 2 on average0/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of SCAVENGERSHAVEN.NET (TEST SERVER) smooth?

Its average server fps over the last 48 hours was 5, with a minimum of 5. Its entity count reached a maximum of 111,248, including buildings, deployables and all other world objects. The peak memory usage was 3,443 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is SCAVENGERSHAVEN.NET (TEST SERVER) based?

The NA tag places SCAVENGERSHAVEN.NET (TEST SERVER) in North America, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 66.51.96.65:28010.

A.3How reliable is SCAVENGERSHAVEN.NET (TEST SERVER), and is it currently online?

At the present moment, SCAVENGERSHAVEN.NET (TEST SERVER) is online. Based on the uptime it reports, the last restart occurred about 11 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 October 2026 by Rust Statistics.

A.4What is the Rust version for SCAVENGERSHAVEN.NET (TEST SERVER)?

Rust network protocol 2635 and build 168909 is the version that SCAVENGERSHAVEN.NET (TEST SERVER) runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does SCAVENGERSHAVEN.NET (TEST SERVER) wipe?

Because too few wipes of SCAVENGERSHAVEN.NET (TEST SERVER) are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Saturday 31 October at 10:01 UTC. The current world has been running for 5 days 13 hours. The tags state that wipes occur weekly.

A.6What characterises wipe day on SCAVENGERSHAVEN.NET (TEST SERVER)?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 7 hours after the latest wipe.

Population

A.7What is the rank of SCAVENGERSHAVEN.NET (TEST SERVER) among Rust servers?

On player hours over seven days SCAVENGERSHAVEN.NET (TEST SERVER) is #12,404, within the top 56% of all ranked servers; within North America it is #1,363. The trio group places it at #473.

A.8At what level does SCAVENGERSHAVEN.NET (TEST SERVER) operate in terms of players?

The current population of SCAVENGERSHAVEN.NET (TEST SERVER) is 0, drawn from 50 slots. The peak over seven days is 1, against an average of 0.

Tags and filters

A.9What do the tags associated with SCAVENGERSHAVEN.NET (TEST SERVER) signify?

gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): In the server browser it is filed under North America: these are the tags SCAVENGERSHAVEN.NET (TEST SERVER) publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can SCAVENGERSHAVEN.NET (TEST SERVER) be found among the Rust Statistics lists and filters?

The Rust Statistics lists that SCAVENGERSHAVEN.NET (TEST SERVER) fits are: Modded Rust servers, Rust servers with a group limit of three and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

Rules, settings, map

A.11What are the settings and rules that govern SCAVENGERSHAVEN.NET (TEST SERVER)?

The name of SCAVENGERSHAVEN.NET (TEST SERVER) states no gather rate. The group limit is 3 players, under trio. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12On which map does SCAVENGERSHAVEN.NET (TEST SERVER) take place?

Generated by the game from seed 1337, the procedural map on SCAVENGERSHAVEN.NET (TEST SERVER) measures 3,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is SCAV.GG.

How to join

A.13What is the process for joining SCAVENGERSHAVEN.NET (TEST SERVER)?

Press F1 inside Rust to open the console and enter client.connect 66.51.96.65:28010. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://www.scavengershaven.net/.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts3,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts3Group limit. Teams are capped at 3.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. The server wipes weekly.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
NANorth America. In the server browser it is filed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

All data on this test server will be wiped without notice. This is the ScavengersHaven Test server. Feel free to check out our production servers, all information can be found here in our discord group https://discord.gg/AjJQudCd9v or https://www.scavengershaven.net

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Rust servers for teams of three. ruststatistics.org/top-trio-rust-servers.
  4. [4]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.