Rust StatisticsWorking papers on every public Rust server · 38,205 players now

PVE Chill Zone

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 66.51.98.63:28050

Abstract

We describe the public Rust server PVE Chill Zone, reached at 66.51.98.63:28050 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,191 of all servers, the top 68%, and #1500 in NA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#15,191top 68%; #1500 in NA
Last wipe27d agomonthly schedule
Next wipe37d 16hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123403:0012:0021:0006:0015:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
0246803:0012:0021:0006:0015:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers, the top 80% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 16hforce wipefw
Thu 3 Dec, 19:0035d 16hforce wipefw
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:20fw27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of PVE Chill Zone
Figure 5: The map: Procedural Map, size 4000, seed 1109983704. Open on RustMaps.
Table 5: The server's published settings.
Address66.51.98.63:28050
RegionNA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:20 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed1109983704

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], modded Rust servers listed live [3], pve wipes and settings [4] and predicted wipe schedule [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average58/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average43/200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average48/100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average72/100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average27/150
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average11/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does PVE Chill Zone run?

The server fps averaged 5 over the last 48 hours, never dropping below 5. Its entity count reached a maximum of 90,488, including buildings, deployables and all other world objects. Memory use peaked at 2,521 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is PVE Chill Zone based?

The NA tag places PVE Chill Zone in North America, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 66.51.98.63:28050.

A.3What is the online status and reliability of PVE Chill Zone?

PVE Chill Zone is online at this time. The uptime it reports indicates a restart about 15 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for PVE Chill Zone?

The version of Rust on PVE Chill Zone is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on PVE Chill Zone?

The only wipe for PVE Chill Zone is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 27 days 8 hours ago. A monthly wipe schedule is stated in the server's tags.

A.6How would you describe wipe day on PVE Chill Zone?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 1 hours after it began.

Player count

A.7How does PVE Chill Zone compare with other Rust servers in the rankings?

On player hours over seven days PVE Chill Zone is #15,191, within the top 68% of all ranked servers; within North America it is #1,500.

A.8At what level does PVE Chill Zone operate in terms of players?

On PVE Chill Zone, 0 of the 50 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height.

Tags and filters

A.9What do the tags associated with PVE Chill Zone signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): North America is the region it appears under in the server browser, which PVE Chill Zone publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can PVE Chill Zone be found among the Rust Statistics lists and filters?

The Rust Statistics lists that PVE Chill Zone fits are: Modded Rust servers, Rust PvE servers: live list and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.11What are the settings and rules that govern PVE Chill Zone?

No gather rate appears in the name of PVE Chill Zone. No cap is given beyond the game's default of 8 players per group. The mode is pve, which means players cannot fight each other. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.12On which map does PVE Chill Zone take place?

Size 4,000 and seed 1109983704 define the procedural, game-generated map on PVE Chill Zone. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What steps are required to join PVE Chill Zone?

Enter client.connect 66.51.98.63:28050 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://discord.com/invite/849qKwXsg.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
NANorth America. North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

PVE only. No Raiding. Slower Decay Rates. Always Clear Weather. Backpacks. Instant Crafting. Skill Tree. Faster Recycling Speed. Increased stack sizes. Beginner and Role Player friendly.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.