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Rust Escape Rooms

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 66.51.98.72:28025

Abstract

We describe the public Rust server Rust Escape Rooms, reached at 66.51.98.72:28025 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%, and #1520 in NA. It last wiped 18d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%; #1520 in NA
Last wipe18d agomonthly schedule
Next wipe37d 17hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123402:0011:0020:0004:0013:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
0246802:0011:0020:0004:0013:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct.

4Rank

The server stands in the top 69% of all ranked servers, the top 82% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Escape Rooms
Figure 4: The map: Procedural Map, size 2000, seed 1. Open on RustMaps.
Table 3: The server's published settings.
Address66.51.98.72:28025
RegionNA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe10 Oct 2026, 06:14 UTC
Hostname–
First seen10 Oct 2026
MapProcedural Map
Size2000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], modded server list with rates [3], build server population list [4], creative-tagged rust servers [5] and upcoming Rust wipes [6].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average8/200
Builders Like UsNA · groups of 32+ · monthly · 2 on average1/100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 8+ · monthly · 1 on average3/200
Zyzzx's Hangout2NA · groups of 8+ · monthly · 1 on average0/50
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average210/999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average24/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Rust Escape Rooms smooth?

The server fps averaged 5 over the last 48 hours, never dropping below 5. Its entity count reached a maximum of 15,967, including buildings, deployables and all other world objects. Its highest memory usage was 1,533 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Rust Escape Rooms based?

In North America, according to its own listing, Rust Escape Rooms appears with the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 66.51.98.72:28025 is its address.

A.3How reliable is Rust Escape Rooms, and is it currently online?

At the present moment, Rust Escape Rooms is online. It last restarted around 6 days 9 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 10 October 2026.

A.4What is the Rust version for Rust Escape Rooms?

Rust network protocol 2634 and build 167781 is the version that Rust Escape Rooms runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on Rust Escape Rooms?

The next wipe for Rust Escape Rooms is an estimate based on the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 18 days 18 hours have passed since the current world was generated. According to its tags, wipes happen once a month.

Player count

A.6What position does Rust Escape Rooms occupy in the ranking of Rust servers?

On player hours over seven days Rust Escape Rooms is #15,349, within the top 69% of all ranked servers; within North America it is #1,520.

A.7At what level does Rust Escape Rooms operate in terms of players?

On Rust Escape Rooms, 0 of the 50 slots are occupied at present. The mean population for the last seven days is 0.

Tags and filters

A.8What is the meaning of the tags on Rust Escape Rooms?

Tags from Rust Escape Rooms, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^c (Creative): This is a sandbox: no gathering, and you build whatever you like; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): In the server browser it is filed under North America. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Rust Escape Rooms be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Escape Rooms fits are: Modded Rust servers, Build and creative servers in Rust, Rust servers tagged creative and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.10What are the settings and rules that govern Rust Escape Rooms?

Its name carries no gather rate for Rust Escape Rooms. At 8 players, the group limit equals the game's default. The mode is build & creative, which means sandbox construction, without gathering. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.11On which map does Rust Escape Rooms take place?

Size 2,000 and seed 1 define the procedural, game-generated map on Rust Escape Rooms. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12How do you connect to Rust Escape Rooms?

Press F1 inside Rust to open the console and enter client.connect 66.51.98.72:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^m,^c,NA,gmrust,cs167781,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Gameplay
^cCreative. This is a sandbox: no gathering, and you build whatever you like.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
NANorth America. In the server browser it is filed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Build server population list. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Creative-tagged rust servers. ruststatistics.org/top-rust-creative-servers.
  6. [6]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.