Eden PVE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 5m ago · 66.51.99.62:28015
Abstract
We describe the public Rust server Eden PVE, reached at 66.51.99.62:28015 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,339 of all servers, the top 69%, and #1509 in NA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve premium
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 81% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 17.1 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 11h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 11h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 20:02fw27d ago | 0 | – | running | 0 |
| Mon 14 Sep, 16:3944d ago | 0 | – | 17.1 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.99.62:28015 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 20:02 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Procedural Map |
| Size | 2000 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], modded Rust population table [3], rust pve servers [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average | 31/200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average | 23/200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average | 21/100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 33 on average | 62/100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average | 13/150 |
| US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average | 2/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Eden PVE perform well?
Its average server fps over the last 48 hours was 5, with a minimum of 5. The highest number of entities it carried was 14,609, comprising buildings, deployables and all other objects. Memory use peaked at 1,457 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of Eden PVE?
The NA tag places Eden PVE in North America, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. 66.51.99.62:28015 is its address.
A.3How reliable is Eden PVE, and is it currently online?
Eden PVE is currently online. The uptime it reports indicates a restart about 6 days 18 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 15 September 2026.
A.4What is the Rust version for Eden PVE?
The version of Rust on Eden PVE is network protocol 2634 and build 167781, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does Eden PVE follow for wipes?
Once a month, Eden PVE wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 27 days 11 hours ago. The tags show that the server wipes monthly.
A.6What characterises wipe day on Eden PVE?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.7How does Eden PVE compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives Eden PVE #15,339, in the top 69% of ranked servers and #1,509 in North America.
A.8At what level does Eden PVE operate in terms of players?
The current population of Eden PVE is 0, drawn from 50 slots. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.9How should the tags on Eden PVE be interpreted?
Tags from Eden PVE, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^p (PvE): There is no player combat; the world supplies the danger; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): In the server browser it is filed under North America; sc1 (Custom tag): A non-standard tag, applied by the owner or a plugin. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Eden PVE be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Eden PVE: Modded Rust servers, Rust PvE servers: live list and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11Which settings and rules are in force on Eden PVE?
The name of Eden PVE states no gather rate. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is players cannot fight each other. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.
A.12On which map does Eden PVE take place?
Generated by the game from seed 1, the procedural map on Eden PVE measures 2,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13How do you connect to Eden PVE?
Press F1 inside Rust to open the console and enter client.connect 66.51.99.62:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Rust's premium status is required to join.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,^q,sc1,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^q | Premium. Rust's premium status is required to join. |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
| Other | |
sc1 | Custom tag. A non-standard tag, applied by the owner or a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.