Rust StatisticsWorking papers on every public Rust server · 55,156 players now

Settlers Village -50XGather / 50% Decay

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 66.51.99.69:28005

Abstract

We describe the public Rust server Settlers Village -50XGather / 50% Decay, reached at 66.51.99.69:28005 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #10,228 of all servers, the top 46%, and #1289 in NA. It last wiped 9d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#10,228top 46%; #1289 in NA
Last wipe9d agomonthly schedule
Next wipe37d 19hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75100:0009:0018:0002:0011:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608000:0009:0018:0002:0011:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep.

4Rank

The server stands in the top 46% of all ranked servers, the top 69% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2 daysbetween real wipes
On rhythm20%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held33%else halves by day 2.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 19hforce wipefw
Thu 3 Dec, 19:0035d 19hforce wipefw
Sun 18 OctSun 4 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 18 Oct, 23:0310d ago 2 – running 1
Sun 4 Oct, 10:0824d ago 1 halved by day 3 14.5 d 0
Fri 2 Oct, 10:0526d ago 2 held half 2 d 0
Thu 1 Oct, 18:13fw27d ago 2 – 0.7 d 0
Wed 30 Sep, 05:4028d ago 2 – 1.5 d 0
Thu 24 Sep, 05:2234d ago 1 halved by day 2 6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Settlers Village -50XGather / 50% Decay
Figure 5: The map: Custom Map, size 4096, seed 1337.
Table 5: The server's published settings.
Address66.51.99.69:28005
RegionNA
Max players50
Group limit16 max
Wipe schedulemonthly
Last wipe18 Oct 2026, 23:53 UTC
Hostname–
First seen24 Sep 2026
MapCustom Map
Size4096
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], modded Rust servers listed live [3], pve servers by play style [4] and next Rust wipe times [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average58/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average34/200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average40/100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 31 on average79/100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average35/150
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average15/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Settlers Village -50XGather / 50% Decay run?

Over the past 48 hours, it ran at an average of 8 server fps, with a low of 5. Buildings, deployables and all other world objects counted together reached a maximum of 65,428 entities. Memory use peaked at 3,041 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Settlers Village -50XGather / 50% Decay have?

North America is where Settlers Village -50XGather / 50% Decay lists itself, using the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 66.51.99.69:28005.

A.3How reliable is Settlers Village -50XGather / 50% Decay, and is it currently online?

Settlers Village -50XGather / 50% Decay is currently online. The uptime it reports indicates a restart about 11 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 24 September 2026 by Rust Statistics.

A.4What version of Rust is run on Settlers Village -50XGather / 50% Decay?

Rust network protocol 2635 and build 168909 is the version that Settlers Village -50XGather / 50% Decay runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Settlers Village -50XGather / 50% Decay?

The only wipe for Settlers Village -50XGather / 50% Decay is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 9 days 23 hours ago. A monthly wipe schedule is stated in the server's tags.

A.6What happens on Settlers Village -50XGather / 50% Decay when wipe day arrives?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 23 hours after it began. For 33% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 2.5.

Player count

A.7What position does Settlers Village -50XGather / 50% Decay occupy in the ranking of Rust servers?

On player hours over seven days Settlers Village -50XGather / 50% Decay is #10,228, within the top 46% of all ranked servers; within North America it is #1,289.

A.8At what level does Settlers Village -50XGather / 50% Decay operate in terms of players?

The current population of Settlers Village -50XGather / 50% Decay is 0, drawn from 50 slots. Averaged over the last seven days: 0 players; the same period peaks at 1. Averaging 1 players, 05:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9What is the meaning of the tags on Settlers Village -50XGather / 50% Decay?

gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts16 (Group limit): A team holds no more than 16; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): The server browser lists this server under North America: these are the tags Settlers Village -50XGather / 50% Decay publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Settlers Village -50XGather / 50% Decay be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Settlers Village -50XGather / 50% Decay fits are: Modded Rust servers, Rust PvE servers: live list and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Settings and map

A.11What are the settings and rules that govern Settlers Village -50XGather / 50% Decay?

Its name carries no gather rate for Settlers Village -50XGather / 50% Decay. The team limit is 16 players. pve is the game mode here; fighting other players is excluded. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Settlers Village -50XGather / 50% Decay?

Generated by the game from seed 1337, the procedural map on Settlers Village -50XGather / 50% Decay measures 4,096. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.

Connection

A.13How do you connect to Settlers Village -50XGather / 50% Decay?

Press F1 inside Rust to open the console and enter client.connect 66.51.99.69:28005. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts16Group limit. A team holds no more than 16.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Broclee Welcomes You 2 Settlers Village! - No B.P Wipes Monthly Wipe 1st Thursday Of Every Month - PvE Build Server, With Ranks And Perks - 2 Day Purge ( Last 2 Days Of Wipe) - Kits And In Game Shop - Vote To Skip Night - Very Noob Friendly -Non-Playing Active Admins -50X Gather and 50% Decay -Workbench Reaches Entire Base

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.