PlotWorld Dev | Persistent Bases
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 44d ago · 66.70.181.82:28015
Abstract
We describe the public Rust server PlotWorld Dev | Persistent Bases, reached at 66.70.181.82:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,150 of all servers. It last wiped 65d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.70.181.82:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Aug 2026, 02:10 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], creative and sandbox servers [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 702 on average | 417/500 |
| R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 212 on average | 20/400 |
| RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 80 on average | 38/400 |
| DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 58 on average | 21/200 |
| R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 35 on average | 20/400 |
| [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average | 16/50 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of PlotWorld Dev | Persistent Bases?
There is no region published for PlotWorld Dev | Persistent Bases. Rust Statistics does not look up the machine's location; it shows where the server says it is. 66.70.181.82:28015 is its address.
A.2How reliable is PlotWorld Dev | Persistent Bases, and is it currently online?
PlotWorld Dev | Persistent Bases is currently offline, with the last sighting 44 days 3 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.3What is the Rust version for PlotWorld Dev | Persistent Bases?
PlotWorld Dev | Persistent Bases is running Rust network protocol 2632 and build 161125 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on PlotWorld Dev | Persistent Bases?
The record of PlotWorld Dev | Persistent Bases's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 65 days 23 hours ago.
Player count
A.5How does PlotWorld Dev | Persistent Bases compare with other Rust servers in the rankings?
Ranked by player hours across seven days, PlotWorld Dev | Persistent Bases holds #15,150, in the top – of all ranked servers.
A.6What is the population level of PlotWorld Dev | Persistent Bases?
At this moment PlotWorld Dev | Persistent Bases is offline, having last been seen 44 days 3 hours ago.
Tags, lists
A.7How should the tags on PlotWorld Dev | Persistent Bases be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2632 (Protocol): Joining requires the same game version: protocol 2632; cs161125 (Build): Build 161125 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^k (Build server): Base practice and design; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon, which PlotWorld Dev | Persistent Bases publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can PlotWorld Dev | Persistent Bases be found among the Rust Statistics lists and filters?
These Rust Statistics lists include PlotWorld Dev | Persistent Bases: Modded Rust servers and Build and creative servers in Rust. You will find it on the server list filtered by: Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern PlotWorld Dev | Persistent Bases?
The name of PlotWorld Dev | Persistent Bases states no gather rate. The group cap is 8 players, which is the default in the game. The mode is minigames & battle royale, which means battle royale, parkour, Bedwars and arenas. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.
Connection
A.10What is the process for joining PlotWorld Dev | Persistent Bases?
Enter client.connect 66.70.181.82:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2632,^z,^y,^e,^k,gmrust,cs161125,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp20 | Max players. The slot count is 20. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2632 | Protocol. Joining requires the same game version: protocol 2632. |
cs161125 | Build. Build 161125 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Gameplay | |
^e | Minigames. Expect minigames: arenas, Bedwars, parkour and more. |
^k | Build server. Base practice and design. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Creative and sandbox servers. ruststatistics.org/top-rust-build-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.