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Dragon Valley Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 77.251.65.27:28025

Abstract

We describe the public Rust server Dragon Valley Test, reached at 77.251.65.27:28025. It is offline at the last check, against a seven-day mean of 1 and a peak of 21. It ranks #6,724 of all servers, the top 30%. It makes a new world every few hours (7 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/1612% full
In the queue0no queue
Seven-day mean1peak 2
Rank2#6,724top 30%
Wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 30% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 20:062d ago – – – 1
Sun 25 Oct, 16:033d ago – – – 1
Sun 25 Oct, 15:243d ago – – – 0
Sun 25 Oct, 13:593d ago – – – 0
Fri 23 Oct, 16:535d ago – – – 0
Fri 23 Oct, 14:085d ago – – – 0
Fri 23 Oct, 10:075d ago 1 – 0.3 d 0

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address77.251.65.27:28025
Region–
Max players16
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen23 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 119 on average20/300
RaidLabgroups of 8+ · 26 on average200/50
EU Hub 01EU · groups of 1000+ · 24 on average1/3300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average7/300
A Shockbyte Rust Servergroups of 8+ · 2 on average5/40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Dragon Valley Test have?

A region is not published by Dragon Valley Test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 77.251.65.27:28025.

A.2What is the reliability of Dragon Valley Test, and is it online?

At the present moment, Dragon Valley Test is offline; it was last seen 2 days 8 hours ago. Its uptime over the last full days (5 days) was 10%, with 12 of 120 hours online. The first record of it by Rust Statistics dates to 23 October 2026.

A.3What is the Rust version for Dragon Valley Test?

Rust network protocol 2635 and build 168909 is the version that Dragon Valley Test runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does Dragon Valley Test follow for wipes?

No wipe schedule is kept for Dragon Valley Test, which replaces its world every few hours; those resets do not count as wipes.

Population

A.5What is the rank of Dragon Valley Test among Rust servers?

Ranked by player hours across seven days, Dragon Valley Test holds #6,724, in the top 30% of all ranked servers.

A.6At what level does Dragon Valley Test operate in terms of players?

At this moment Dragon Valley Test is offline, having last been seen 2 days 8 hours ago. The peak over seven days is 2, against an average of 1.

Tags and filters

A.7What is the meaning of the tags on Dragon Valley Test?

gmrust (Game mode): Rust survival, in its standard form; mp16 (Max players): 16 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Dragon Valley Test publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Dragon Valley Test be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Dragon Valley Test fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.9Under what rules and settings does Dragon Valley Test operate?

Its name carries no gather rate for Dragon Valley Test. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

How to join

A.10What is the process for joining Dragon Valley Test?

Press F1 inside Rust to open the console and enter client.connect 77.251.65.27:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp16Max players. 16 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.