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[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build

Rust Statistics

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Offline · checked 22d ago · 83.223.173.30:28015

Abstract

We describe the public Rust server [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build, reached at 83.223.173.30:28015 and hosted in SA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,939 of all servers, the top 71%, and #208 in SA. It last wiped 25d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,939top 71%; #208 in SA
Last wipe25d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep.

4Rank

The server stands in the top 71% of all ranked servers, the top 90% in SA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep4 Oct8 Oct12 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held50%else halves by day 1
Sat 3 OctTue 22 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 09:0225d ago 3 – running 0
Tue 22 Sep, 10:0436d ago 3 held half 11 d 0
Sat 19 Sep, 08:2639d ago 1 halved by day 1 3.1 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build
Figure 5: The map: Custom Map, size 2500, seed 1.
Table 4: The server's published settings.
Address83.223.173.30:28015
RegionSA
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 09:02 UTC
Hostname–
First seen18 Sep 2026
MapCustom Map
Size2500
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], rust gunplay practice servers [3], creative and sandbox servers [4] and servers wiping soon [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LASA · groups of 8+ · 2 on average0/200
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 710 on average999/1000
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 214 on average364/475
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 82 on average129/400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 61 on average159/200
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 35 on average56/400

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build based?

South America is where [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build lists itself, using the SA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 83.223.173.30:28015 is its address.

A.2What is the reliability of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build, and is it online?

[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is currently offline, with the last sighting 22 days 14 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 18 September 2026.

A.3What is the Rust version for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is running Rust network protocol 2634 and build 166652 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

Prediction of the next wipe is impossible for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 25 days 4 hours.

A.5What happens on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build when wipe day arrives?

Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 8 hours after it began. For 50% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 1.

Player count

A.6How does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build #15,939, in the top 71% of ranked servers and #208 in South America.

A.7How would you characterise the player activity on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

The last recorded sighting of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build was 22 days 14 hours ago; it is offline now.

Tags, lists

A.8How should the tags on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build be interpreted?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; SA (South America): In the server browser it is filed under South America, which [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build: Modded Rust servers, Rust aim training servers and Build and creative servers in Rust. These filters on the server list return it: Region: South America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

No gather rate appears in the name of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build. At 8 players, the group limit equals the game's default. minigames & battle royale is the game mode here; battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.

A.11On which map does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build take place?

Size 2,500 and seed 1 define the procedural, game-generated map on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.

How to join

A.12How do you connect to [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

Enter client.connect 83.223.173.30:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^z,^y,^e,SA,gmvanilla,cs166652,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. This server runs game build 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Gameplay
^eMinigames. Minigames here include arenas, Bedwars and parkour.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.
Region
SASouth America. In the server browser it is filed under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust gunplay practice servers. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Creative and sandbox servers. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.