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Olympus Rage | PvP x100 | Team 8

Rust Statistics

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Offline · checked 4h ago · 85.72.83.222:48015

Abstract

We describe the public Rust server Olympus Rage | PvP x100 | Team 8, reached at 85.72.83.222:48015 and hosted in EU. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,241 of all servers, the top 64%, and #2474 in EU. It last wiped 3d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywords100x gather teams off biweekly wipes modded carbon hardcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,241top 64%; #2474 in EU
Last wipe3d agobiweekly schedule
Next wipe37d 22hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0006:0014:0023:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02.557.51021:0006:0014:0023:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct.

4Rank

The server stands in the top 64% of all ranked servers, the top 85% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7.4 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 1
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 22hforce wipefw
Sat 7 Nov, 22:1210d 1hits own schedule
Sat 21 Nov, 22:1224d 1hits own schedule
Thu 3 Dec, 19:0035d 22hforce wipefw
Sat 5 Dec, 22:1238d 1hits own schedule
Sat 24 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 22:123d ago 0 – running 0
Sat 17 Oct, 12:3711d ago 4 halved by day 1 7.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map, size 4500, seed 0.
Table 5: The server's published settings.
Address85.72.83.222:48015
RegionEU
Max players100
Group limitteams off
Wipe schedulebiweekly
Last wipe24 Oct 2026, 22:12 UTC
Hostname–
First seen17 Oct 2026
MapProcedural Map
Size4500
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], high gather rate rust servers [3], modded Rust population table [4] and upcoming Rust wipes [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average140/150
PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 9 on average18/100
[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average2/50
Turbo Rust 10x | PvP | MyMini | SkinBox | x10EU · groups of 20+ · 10x · biweekly · 2 on average4/10
RYG Nation 1000X | Clans | Kits | SkinBox | RaidAlarmEU · groups of 8+ · 1000x · biweekly · 1 on average2/128
Rustafields.com [X100][RB][TP][Shop]EU · groups of 40+ · 100x · monthly · 7 on average15/150

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Olympus Rage | PvP x100 | Team 8 smooth?

The server fps averaged 6 over the last 48 hours, never dropping below 5. Its entity count reached a maximum of 107,995, including buildings, deployables and all other world objects. Its highest memory usage was 5,314 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Olympus Rage | PvP x100 | Team 8 have?

The EU tag places Olympus Rage | PvP x100 | Team 8 in Europe, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. 85.72.83.222:48015 is its address.

A.3What is the reliability of Olympus Rage | PvP x100 | Team 8, and is it online?

Olympus Rage | PvP x100 | Team 8 is currently offline, with the last sighting 4 hours ago. Based on the uptime it reports, the last restart occurred about 2 days 10 hours ago. The server was up 94% of the time over the last 7 full days, 158 of 168 hours. Its first appearance in Rust Statistics's records is 17 October 2026.

A.4What is the Rust version for Olympus Rage | PvP x100 | Team 8?

Olympus Rage | PvP x100 | Team 8 is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on Olympus Rage | PvP x100 | Team 8?

Because too few wipes of Olympus Rage | PvP x100 | Team 8 are recorded to confirm the schedule, the tag governs the prediction. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 3 days 22 hours ago. Wipes every two weeks are published in the tags.

A.6How would you describe wipe day on Olympus Rage | PvP x100 | Team 8?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.

Player count

A.7What position does Olympus Rage | PvP x100 | Team 8 occupy in the ranking of Rust servers?

The seven-day player-hours ranking gives Olympus Rage | PvP x100 | Team 8 #14,241, in the top 64% of ranked servers and #2,474 in Europe.

A.8What is the population level of Olympus Rage | PvP x100 | Team 8?

Olympus Rage | PvP x100 | Team 8 is not online now; 4 hours have passed since it was last seen. Over the last week the count averages 0 players and reaches 1 at its height.

Tags, lists

A.9How should the tags on Olympus Rage | PvP x100 | Team 8 be interpreted?

gmhardcore (Game mode): The ruleset is hardcore: a harsher game; mp100 (Max players): 100 slots are available; ts0 (Group limit): Teams are disabled; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins; EU (Europe): The server browser lists this server under Europe: these are the tags Olympus Rage | PvP x100 | Team 8 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Olympus Rage | PvP x100 | Team 8 be found among the Rust Statistics lists and filters?

Rust servers with a gather rate above 10x, European Rust servers and Modded Rust servers are the Rust Statistics lists that Olympus Rage | PvP x100 | Team 8 fits. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: More than 10x.

Settings and map

A.11Under what rules and settings does Olympus Rage | PvP x100 | Team 8 operate?

The rate for gathering on Olympus Rage | PvP x100 | Team 8 is 100x, according to its name. The group limit is not published. Listed as hardcore, the game mode is Facepunch's most demanding mode. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Olympus Rage | PvP x100 | Team 8?

The procedural map Olympus Rage | PvP x100 | Team 8 runs measures 4,500 and is generated by the game.

Connection

A.13What steps are required to join Olympus Rage | PvP x100 | Team 8?

Press F1 inside Rust to open the console and enter client.connect 85.72.83.222:48015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmhardcore,cs168909,ts0.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmhardcoreGame mode. The ruleset is hardcore: a harsher game.
mp100Max players. 100 slots are available.
ts0Group limit. Teams are disabled.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^bBiweekly. Every two weeks the server wipes.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.
Region
EUEurope. The server browser lists this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

DON'T TRY TO CONNECT IF YOU ARE A MAMMA'S BOY OR A PUS** === OLYMPUS RAGE | PvP x100 | HARDCORE === [ RULES ] Gather and loot x100. PvP is ALWAYS on and raiding is allowed. Teams and clans: max 8 players, no alliances. OFFLINE RAID PROTECTION: 12 hours after the last member of a base logs off (/orp). NEWCOMER PROTECTION: wild animals cannot hurt you for your first 30 min - helis, events and zombies hit everyone. WIPE every 2 weeks (/wipe shows the date). Restart every 3 days at 06:00 Greek time. Bases with nobody online for 5 days are removed. CRAFTING is 4x slower (healing items 5 s): VIP 1 normal speed, VIP 2 faster, VIP 3 INSTANT. HOMES: 4 (VIP 6 / 9 / 12). 100 teleports a day, /tpr only to teammates. BASE CARE: open your tool cupboard and use the buttons to repair the whole base or upgrade it to wood / stone / metal / HQM, paid from your inventory (upgrades cost double). [ DANGER - THE NPCs FIGHT BACK ] RAID BOSSES with TRIPLE health (Captain Iglo, Top Gun, Captain Hook): they throw grenades and C4 timed charges, back off a few metres while it burns, then walk up to you again. They call a patrol heli that damages bases too. Killed guards return after 10 minutes. NPCs DAMAGE BASES: hide inside your base and hostile NPCs come to your walls and doors. NPCs never spawn inside a base. ZOMBIES are aggressive and charge from far away. Hit one and hide - it follows you home, breaks the door with the weapon it holds (the big chainsaw zombie is much faster) and attacks you inside. Also: roaming TANK, patrol HELI, PLANE and SATELLITE crashes, NPC RAID bases, mast

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. High gather rate rust servers. ruststatistics.org/top-10x-plus-rust-servers.
  4. [4]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.