MyTestServer
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 88.114.139.3:28015
Abstract
We describe the public Rust server MyTestServer, reached at 88.114.139.3:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #9,796 of all servers, the top 44%. It makes a new world every few hours (5 this week), so it keeps no wipe schedule.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 44% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 21:541d ago | – | – | – | 1 |
| Sun 25 Oct, 10:503d ago | – | – | – | 0 |
| Sun 25 Oct, 10:353d ago | 1 | – | 2.5 d | 0 |
| Fri 23 Oct, 11:455d ago | – | – | – | 0 |
| Fri 23 Oct, 11:035d ago | 0 | – | 2 d | 0 |
6Map and settings
| Address | 88.114.139.3:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 23 Oct 2026 |
| Map | Procedural Map |
| Size | 2000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| RaidLabgroups of 8+ · 28 on average | 0/50 |
| CSL | EU StagingEU · groups of 8+ · 23 on average | 2/64 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 3 on average | 5/300 |
| A Shockbyte Rust Servergroups of 8+ · 2 on average | 0/40 |
| Warriorsgroups of 8+ · 2 on average | 1/100 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average | 0/50 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does MyTestServer run?
The server fps averaged 233 over the last 48 hours, never dropping below 226. Buildings, deployables and all other world objects counted together reached a maximum of 13,008 entities. Its highest memory usage was 1,188 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is MyTestServer based?
No region is published by MyTestServer. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 88.114.139.3:28015.
A.3What is the online status and reliability of MyTestServer?
Right now, MyTestServer is offline, and the last time it was seen was 24 hours ago. The uptime it reports indicates a restart about 51 minutes ago. Of the 120 hours in the last 5 full days, 11 were served, an availability of 9%. It was first observed on 23 October 2026 by Rust Statistics.
A.4What is the Rust version for MyTestServer?
The version of Rust on MyTestServer is network protocol 2635 and build 167781, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5When are wipes carried out on MyTestServer?
No wipe schedule is kept for MyTestServer, which replaces its world every few hours; those resets do not count as wipes.
Player count
A.6How does MyTestServer compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts MyTestServer at #9,796, within the top 44% of ranked servers.
A.7What is the population level of MyTestServer?
MyTestServer is not online now; 24 hours have passed since it was last seen. Over the last week the count averages 0 players and reaches 1 at its height. The busiest hour of the last 48 is 08:00 UTC, averaging 1 players.
Tags and filters
A.8What do the tags associated with MyTestServer signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which MyTestServer publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can MyTestServer be found among the Rust Statistics lists and filters?
These Rust Statistics lists include MyTestServer: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and map
A.10Under what rules and settings does MyTestServer operate?
No gather rate appears in the name of MyTestServer. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.11What is the map for MyTestServer?
Generated by the game from seed 1337, the procedural map on MyTestServer measures 2,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.12What is the process for joining MyTestServer?
Enter client.connect 88.114.139.3:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp1 | Max players. The slot count is 1. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.