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Private Rust PvE | Zombies | Scientists | Extra Loot

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 88.97.162.126:28015

Abstract

We describe the public Rust server Private Rust PvE | Zombies | Scientists | Extra Loot, reached at 88.97.162.126:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 21. It ranks #5,313 of all servers, the top 24%. It makes a new world every few hours (8 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/205% full
In the queue0no queue
Seven-day mean1peak 2, 48 h peak 1
Rank2#5,313top 24%
Wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75115:0017:0019:0022:0005:0007:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 24% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 20:241d ago – – – 1
Tue 27 Oct, 19:021d ago – – – 0
Mon 26 Oct, 22:572d ago – – – 0
Mon 26 Oct, 22:292d ago – – – 1
Mon 26 Oct, 19:022d ago – – – 0
Mon 26 Oct, 16:152d ago – – – 0
Sun 25 Oct, 15:483d ago – – – 1
Sat 24 Oct, 15:054d ago 2 – 1 d 0

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address88.97.162.126:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], zombie server list [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 114 on average73/300
RaidLabgroups of 8+ · 29 on average200/50
EU Hub 01EU · groups of 1000+ · 23 on average12/3300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 3 on average5/300
A Shockbyte Rust Servergroups of 8+ · 2 on average0/40
Warriorsgroups of 8+ · 2 on average1/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Private Rust PvE | Zombies | Scientists | Extra Loot have?

No region is published by Private Rust PvE | Zombies | Scientists | Extra Loot. Rust Statistics does not look up the machine's location; it shows where the server says it is. 88.97.162.126:28015 is its address.

A.2How reliable is Private Rust PvE | Zombies | Scientists | Extra Loot, and is it currently online?

Right now, Private Rust PvE | Zombies | Scientists | Extra Loot is offline, and the last time it was seen was 28 hours ago. Of the 144 hours in the last 6 full days, 49 were served, an availability of 34%. It was first observed on 22 October 2026 by Rust Statistics.

A.3What version of Rust is run on Private Rust PvE | Zombies | Scientists | Extra Loot?

The version of Rust on Private Rust PvE | Zombies | Scientists | Extra Loot is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does Private Rust PvE | Zombies | Scientists | Extra Loot follow for wipes?

A new world is created every few hours by Private Rust PvE | Zombies | Scientists | Extra Loot. Since none of these resets qualifies as a wipe, no wipe schedule exists.

Player count

A.5What is the rank of Private Rust PvE | Zombies | Scientists | Extra Loot among Rust servers?

Ranked by player hours across seven days, Private Rust PvE | Zombies | Scientists | Extra Loot holds #5,313, in the top 24% of all ranked servers.

A.6At what level does Private Rust PvE | Zombies | Scientists | Extra Loot operate in terms of players?

The last recorded sighting of Private Rust PvE | Zombies | Scientists | Extra Loot was 28 hours ago; it is offline now. The peak over seven days is 2, against an average of 1. The busiest hour of the last 48 is 21:00 UTC, averaging 1 players.

Tags, lists

A.7What do the tags associated with Private Rust PvE | Zombies | Scientists | Extra Loot signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): It offers 20 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Private Rust PvE | Zombies | Scientists | Extra Loot publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Private Rust PvE | Zombies | Scientists | Extra Loot be found among the Rust Statistics lists and filters?

Modded Rust servers and Rust servers named for zombies are the Rust Statistics lists that Private Rust PvE | Zombies | Scientists | Extra Loot fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.9Which settings and rules are in force on Private Rust PvE | Zombies | Scientists | Extra Loot?

Its name carries no gather rate for Private Rust PvE | Zombies | Scientists | Extra Loot. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is not in use; Valve's anti-cheat is off.

A.10What map is in use on Private Rust PvE | Zombies | Scientists | Extra Loot?

On Private Rust PvE | Zombies | Scientists | Extra Loot the terrain is procedural, built by the game itself.

How to join

A.11What is the process for joining Private Rust PvE | Zombies | Scientists | Extra Loot?

Press F1 inside Rust to open the console and enter client.connect 88.97.162.126:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp20Max players. It offers 20 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Zombie server list. ruststatistics.org/top-rust-zombie-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.