Rust 6K | Procedural Map
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6h ago · 89.197.85.94:28115
Abstract
We describe the public Rust server Rust 6K | Procedural Map, reached at 89.197.85.94:28115. It is offline at the last check, against a seven-day mean of 0 and a peak of 21. It ranks #9,280 of all servers, the top 42%. It makes a new world every few hours (8 this week), so it keeps no wipe schedule.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 42% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 16:536h ago | – | – | – | 1 |
| Wed 28 Oct, 16:117h ago | – | – | – | 2 |
| Wed 28 Oct, 15:517h ago | – | – | – | 2 |
| Wed 28 Oct, 15:248h ago | – | – | – | 2 |
| Mon 26 Oct, 15:012d ago | – | – | – | 0 |
| Mon 26 Oct, 12:092d ago | – | – | – | 0 |
| Mon 26 Oct, 11:452d ago | – | – | – | 1 |
| Mon 26 Oct, 11:002d ago | 2 | held half | 2.2 d | 1 |
6Map and settings
| Address | 89.197.85.94:28115 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 561201300 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 126 on average | 23/300 |
| EU Hub 01EU · groups of 1000+ · 24 on average | 20/3300 |
| RaidLabgroups of 8+ · 20 on average | 200/50 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average | 2/300 |
| A Shockbyte Rust Servergroups of 8+ · 2 on average | 0/40 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average | 0/50 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does Rust 6K | Procedural Map perform well?
Over the past 48 hours, it ran at an average of 107 server fps, with a low of 107. Its entity count reached a maximum of 121,158, including buildings, deployables and all other world objects. The peak memory usage was 2,723 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does Rust 6K | Procedural Map have?
A region is not published by Rust 6K | Procedural Map. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 89.197.85.94:28115.
A.3What is the reliability of Rust 6K | Procedural Map, and is it online?
At the present moment, Rust 6K | Procedural Map is offline; it was last seen 6 hours ago. Based on the uptime it reports, the last restart occurred about 5 minutes ago. Of the 168 hours in the last 7 full days, 12 were served, an availability of 7%. It was first observed on 4 October 2026 by Rust Statistics.
A.4What version of Rust is run on Rust 6K | Procedural Map?
Rust network protocol 2635 and build 168909 is the version that Rust 6K | Procedural Map runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5What schedule does Rust 6K | Procedural Map follow for wipes?
A new world is created every few hours by Rust 6K | Procedural Map. Since none of these resets qualifies as a wipe, no wipe schedule exists.
Player count
A.6What is the rank of Rust 6K | Procedural Map among Rust servers?
The seven-day player-hours ranking puts Rust 6K | Procedural Map at #9,280, within the top 42% of ranked servers.
A.7What is the population level of Rust 6K | Procedural Map?
The last recorded sighting of Rust 6K | Procedural Map was 6 hours ago; it is offline now. Averaged over the last seven days: 0 players; the same period peaks at 2. Of the last 48 hours, the peak hour falls at 21:00 UTC, with an average of 1 players.
Tags and filters
A.8What is the meaning of the tags on Rust 6K | Procedural Map?
gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): It offers 20 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Rust 6K | Procedural Map publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Rust 6K | Procedural Map be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Rust 6K | Procedural Map fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules, settings, map
A.10Under what rules and settings does Rust 6K | Procedural Map operate?
Its name carries no gather rate for Rust 6K | Procedural Map. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on Rust 6K | Procedural Map?
Size 5,000 and seed 561201300 define the procedural, game-generated map on Rust 6K | Procedural Map. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.12How do you connect to Rust 6K | Procedural Map?
Enter client.connect 89.197.85.94:28115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp20 | Max players. It offers 20 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.