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RustField - Test local

Rust Statistics

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Offline · checked 2d ago · 90.110.54.217:28015

Abstract

We describe the public Rust server RustField - Test local, reached at 90.110.54.217:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #10,700 of all servers, the top 48%. It makes a new world every few hours (7 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#10,700top 48%
Wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 48% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 16:293d ago – – – 1
Sun 25 Oct, 15:443d ago – – – 1
Sun 25 Oct, 15:333d ago – – – 0
Sat 24 Oct, 17:034d ago – – – 0
Sat 24 Oct, 16:184d ago – – – 1
Sat 24 Oct, 12:334d ago – – – 1
Sat 24 Oct, 12:174d ago – – – 0

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address90.110.54.217:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen24 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 124 on average68/300
EU Hub 01EU · groups of 1000+ · 24 on average14/3300
RaidLabgroups of 8+ · 21 on average0/50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average2/300
A Shockbyte Rust Servergroups of 8+ · 2 on average0/40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is RustField - Test local based?

No region is published by RustField - Test local. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 90.110.54.217:28015.

A.2What is the reliability of RustField - Test local, and is it online?

RustField - Test local is currently offline, with the last sighting 2 days 21 hours ago. The server was up 21% of the time over the last 4 full days, 20 of 96 hours. It was first observed on 24 October 2026 by Rust Statistics.

A.3What is the Rust version for RustField - Test local?

The version of Rust on RustField - Test local is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on RustField - Test local?

No wipe schedule is kept for RustField - Test local, which replaces its world every few hours; those resets do not count as wipes.

Player count

A.5How does RustField - Test local compare with other Rust servers in the rankings?

Ranked by player hours across seven days, RustField - Test local holds #10,700, in the top 48% of all ranked servers.

A.6At what level does RustField - Test local operate in terms of players?

The last recorded sighting of RustField - Test local was 2 days 21 hours ago; it is offline now. The peak over seven days is 1, against an average of 0.

Tags and filters

A.7What do the tags associated with RustField - Test local signify?

Tags from RustField - Test local, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can RustField - Test local be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustField - Test local: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.9Under what rules and settings does RustField - Test local operate?

The name of RustField - Test local states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

Connection

A.10How do you connect to RustField - Test local?

Enter client.connect 90.110.54.217:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp2Max players. The slot count is 2.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.